Recharging Rush: Difference between revisions

Jump to navigation Jump to search
One Bar (talk | contribs)
Fill out infobox
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Recharging Rush
| item_name           = Recharging Rush
| has_passive1 = true
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_rechargingbullets_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_rechargingbullets_desc}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown   = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
| passive1_stat1       = {{ItemData|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| passive1_stat2       = {{ItemData|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
}}
}}
'''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].
'''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].