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| <tabber>
| | {{Infobox item/auto|Recharging Rush}} |
| Default=
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| {{Infobox item | |
| | item_name = Recharging Rush
| |
| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]]
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| | item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_rechargingbullets_desc}}
| |
| | passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
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| | passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
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| }}
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| |-|
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| Enhanced=
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| {{Infobox item
| |
| | enhanced = true
| |
| | item_name = Recharging Rush | |
| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusClipSizePercent|prefix=+|suffix=|noicon=true}} [[Ammo|Max Ammo]]
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| | item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BaseAttackDamagePercent|prefix=+|suffix=|noicon=true}} [[Weapon Damage]]
| |
| | passive1_description = {{#invoke:Lang|get_string|upgrade_rechargingbullets_desc}}
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| | passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
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| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamageThreshold|prefix=|suffix=|noicon=true}} Damage Threshold
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| | passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamageWindow|prefix=|suffix=s|noicon=true}} Time Frame
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| }}
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| </tabber>
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| '''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]]. | | '''Recharging Rush''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]]. |
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