Rejuvenator/Update history: Difference between revisions

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| update = {{Update link|June|30|2026}}
| update = {{Update link|June|30|2026}}
| changes =  
| changes =  
* {{PageRef|Rejuvenator|alt_name=Rejuv}} buff duration reduced from 4 minutes to 3
* Rejuv buff duration reduced from 4 minutes to 3.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|March|6|2026}}
| update = {{Update link|March|6|2026}}
| changes =  
| changes =  
* Rejuv drop duration reduced from 7s to 6s
* Rejuv drop duration reduced from 7s to 6s.
* Rejuv duration no longer refreshes when hitting a crystal later
* Rejuv duration no longer refreshes when hitting a crystal later.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|21|2025}}
| update = {{Update link|November|21|2025}}
| changes =  
| changes =  
* Rejuv buff no longer grants +10% Max HP, +15% Fire Rate and +15% Spirit Damage Amp
* Rejuv buff no longer grants +10% Max HP, +15% Fire Rate and +15% Spirit Damage Amp.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|2|2025}}
| update = {{Update link|October|2|2025}}
| changes =  
| changes =  
* Rejuv bonus HP reduced from 15% to 10%
* Rejuv bonus HP reduced from 15% to 10%.
* 2nd Midboss rejuv credits reduced from 4 to 3
* 2nd Midboss rejuv credits reduced from 4 to 3.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|4|2025}}
| update = {{Update link|September|4|2025}}
| changes =  
| changes =  
* Rejuv only heals the person hitting the crystal
* Rejuv only heals the person hitting the crystal.
}}
}}
{{Update history table/row
{{Update history table/row
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| changes =  
| changes =  
* Rejuv now drops 1 crystal again, with each heavy melee hit granting a credit to the team (up to 3 for first midboss, and 4 for subsequent ones). Everyone on the team gains the buff. Whenever an ally dies, they respawn in place, lose the buff and your team rejuv credits get reduced by 1 (an ally can only consume one rejuv credit). The top bar has a UI indicator for how many rejuv credits remain. When all rejuv credits are used, the buff disappears for everyone.
* Rejuv now drops 1 crystal again, with each heavy melee hit granting a credit to the team (up to 3 for first midboss, and 4 for subsequent ones). Everyone on the team gains the buff. Whenever an ally dies, they respawn in place, lose the buff and your team rejuv credits get reduced by 1 (an ally can only consume one rejuv credit). The top bar has a UI indicator for how many rejuv credits remain. When all rejuv credits are used, the buff disappears for everyone.
* Buff duration reduced to 4 minutes (was 7 min in the last rework, and 5 min in the most recent adjustment)
* Buff duration reduced to 4 minutes (was 7 min in the last rework, and 5 min in the most recent adjustment).
* Buff reduced from +20% max hp to +15%
* Buff reduced from +20% max hp to +15%.
* Buff reduced from +20% fire rate to +15%
* Buff reduced from +20% fire rate to +15%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|1|2025}}
| update = {{Update link|August|1|2025}}
| changes =  
| changes =  
* Rejuv buff duration reduced from 7 minutes to 5 minutes
* Rejuv buff duration reduced from 7 minutes to 5 minutes.
}}
}}
{{Update history table/row
{{Update history table/row
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| update = {{Update link|July|4|2025}}
| update = {{Update link|July|4|2025}}
| changes =  
| changes =  
* Rejuv bonus duration changed from 4 minutes to 3/4/5
* Rejuv bonus duration changed from 4 minutes to 3/4/5.
* Rejuv trooper health bonus reduced from 200/230/260% to 170/200/230%
* Rejuv trooper health bonus reduced from 200/230/260% to 170/200/230%.
* Mid Boss total bounty increased from 500 + 50/min to 2000 + 50/min (evenly split among the team that kills the boss, unrelated to rejuv secure)
* Mid Boss total bounty increased from 500 + 50/min to 2000 + 50/min (evenly split among the team that kills the boss, unrelated to rejuv secure).
* Rejuv drop duration reduced from 8s to 7s
* Rejuv drop duration reduced from 8s to 7s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|17|2025}}
| update = {{Update link|June|17|2025}}
| changes =  
| changes =  
* Rejuv drop duration reduced from 9s to 8s
* Rejuv drop duration reduced from 9s to 8s.
}}
}}
{{Update history table/row
{{Update history table/row
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| update = {{Update link|April|4|2025}}
| update = {{Update link|April|4|2025}}
| changes =  
| changes =  
* Fix an edge case where a player can claim the Rejuv but also get parried
* Fix an edge case where a player can claim the Rejuv but also get parried.
}}
}}
}}
}}