Rejuvenator: Difference between revisionsGive feedback
m →Rejuvenation Credit: Mentioned that reviving players spawn on the ground below their death spot if they died mid-air |
Gammaton32 (talk | contribs) →Rejuvenation Credit: replaced "rejuvenator" with "rejuvenation" |
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When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon. | When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon. | ||
The buff allows each player to revive with '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon [[death]], the player respawns in place (and on the ground below them if they died mid-air), loses the buff, and their team's | The buff allows each player to revive with '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{MiscData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon [[death]], the player respawns in place (and on the ground below them if they died mid-air), loses the buff, and their team's Rejuvenation Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenation Credits, and players who haven't consumed a credit have a highlight below their net worth. When all credits are used, the buff is removed from all team members. | ||
Killing a player with a | Killing a player with a Rejuvenation credit does not appear as a kill in the HUD and does not grant any [[souls]], but it does trigger "on hero kill" effects such as the cooldown reset of {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} or the [[stack]] buildup of {{HeroIcon|Grey Talon}}'s, {{HeroIcon|Mo & Krill}}'s and {{HeroIcon|Vindicta}}'s ultimates, and of {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}}. The player is effectively "dead" during the revive countdown, meaning they do not share ally presence-based effects and do not contest the [[Unstable Rift]]. | ||
== Update history == | == Update history == | ||