Rejuvenator: Difference between revisionsGive feedback
july 4th update for buff duration. |
July 29 update |
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[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]] | [[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]] | ||
The '''Rejuvenator''' | The '''Rejuvenator''' crystals are three (four after the first [[Mid-Boss]] death) runes that spawn above the Mid-Boss pit after it is slain. They appear as large, green crystals. After the Mid-Boss is killed, the Rejuvenator crystals descend over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds and cannot be claimed until they fully touch the ground. Once they land, any player in the match can smash them with a heavy [[Melee attack|melee attack]], granting them the '''Rejuvenation Credit''' buff. | ||
== Rejuvenation Credit == | == Rejuvenation Credit == | ||
Each player | Each player that claims a Rejuvenator will be granted the Rejuvenation Credit buff and be healed to full. The buff lasts 7 minutes or until death, whichever comes first. | ||
When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon. | When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon. | ||
The buff allows them to revive in the place of their death after 3s, and increases [[Health]], [[Fire Rate]], and [[Spirit Damage]]: | |||
=== Buff values === | === Buff values === | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Source !! | ! Source !! Buff Strength | ||
|- | |- | ||
| [[Hero]] Fire Rate | | [[Hero]] Fire Rate || +20% | ||
|- | |- | ||
| [[Hero]] Maximum Health || + | | [[Hero]] Maximum Health || +20% | ||
|- | |- | ||
| [[Hero]] | | [[Hero]] Sprit Damage || +15% | ||
|} | |} | ||
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = July 29, 2025 | |||
| changes = | |||
* Reworked Rejuv reward from Mid Boss. No longer buffs troopers, reduces respawn time and buffs various stats. Upon death, 3 rejuv crystals fall to the ground (4 for subsequent midboss kills). Claiming one now grants you in place revive after 3s. If you already claimed one and claim another, it'll go to an ally (priority is closest allies first, then most recent dead allies). Dying with Rejuv no longer counts as a kill/death nor gives out bounties. While you have the Rejuv buff, you gain the following: +20% Max HP, +20% Fire Rate, and +15% Spirit Damage. Gaining the buff heals you to full and lasts up to 7 minutes. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = June 17, 2025 | | update = June 17, 2025 | ||