Rejuvenator: Difference between revisions

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Rejuvenation Credit: Removed buffs
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The buff allows each player to revive with '''{{NpcData|citadel_item_pickup_rejuv|RespawnLifePercent}}%''' of their health in the place of their death after '''{{NpcData|citadel_item_pickup_rejuv|RespawnDelay}}''' seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits. When all credits are used, the buff is removed from all team members.
The buff allows each player to revive with '''{{NpcData|citadel_item_pickup_rejuv|RespawnLifePercent}}%''' of their health in the place of their death after '''{{NpcData|citadel_item_pickup_rejuv|RespawnDelay}}''' seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits. When all credits are used, the buff is removed from all team members.
While active, the buff increases [[Health]], [[Fire Rate]], and [[Spirit Damage]]:
=== Buff values ===
{| class="wikitable"
|-
! Source !! Buff Strength
|-
| [[Hero]] Fire Rate || +{{NpcData|citadel_item_pickup_rejuv|BonusFireRate}}%
|-
| [[Hero]] Maximum Health || +{{NpcData|citadel_item_pickup_rejuv|BonusMaxHealth}}%
|-
| [[Hero]] Spirit Damage  || +{{NpcData|citadel_item_pickup_rejuv|BonusSpiritDamage}}%
|}


== Update history ==
== Update history ==