Rejuvenator: Difference between revisions

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july 4th update for buff duration.
LVL (talk | contribs)
July 29 update
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[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]
[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]
The '''Rejuvenator''' is a rune that spawns above the [[Mid-Boss]] after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a heavy [[Melee attack|melee attack]], granting their team the "Rejuvenation Credit" buff.
The '''Rejuvenator''' crystals are three (four after the first [[Mid-Boss]] death) runes that spawn above the Mid-Boss pit after it is slain. They appear as large, green crystals. After the Mid-Boss is killed, the Rejuvenator crystals descend over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds and cannot be claimed until they fully touch the ground. Once they land, any player in the match can smash them with a heavy [[Melee attack|melee attack]], granting them the '''Rejuvenation Credit''' buff.


== Rejuvenation Credit ==
== Rejuvenation Credit ==
Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts 3/4/5 minutes or until respawn, whichever comes first.  
Each player that claims a Rejuvenator will be granted the Rejuvenation Credit buff and be healed to full. The buff lasts 7 minutes or until death, whichever comes first.  


When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon.
When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon.


This buff scales up with the number of total Mid-Boss deaths in the match, regardless of the team that killed it.
The buff allows them to revive in the place of their death after 3s, and increases [[Health]], [[Fire Rate]], and [[Spirit Damage]]:
 
The buff reduces the player's next respawn time, boosts all the team's [[Trooper]] health, grants Heroes additional Fire Rate, max Health, and Move Speed:


=== Buff values ===
=== Buff values ===
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Source !! Death 1 !! Death 2 !! Death 3+
! Source !! Buff Strength
|-
| [[Trooper]] health || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|1}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|2}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|3}}x
|-
| [[Hero]] Respawn Time|| {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|1}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|2}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|3}}x
|-
|-
| [[Hero]] Fire Rate || +20% || +20%  || +20%
| [[Hero]] Fire Rate || +20%
|-
|-
| [[Hero]] Maximum Health || +200hp || +200hp  || +200hp 
| [[Hero]] Maximum Health || +20%
|-
|-
| [[Hero]] Move Speed || +1m/s || +1m/s  || +1m/s
| [[Hero]] Sprit Damage || +15%
|}
|}


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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = July 29, 2025
| changes =
* Reworked Rejuv reward from Mid Boss. No longer buffs troopers, reduces respawn time and buffs various stats. Upon death, 3 rejuv crystals fall to the ground (4 for subsequent midboss kills). Claiming one now grants you in place revive after 3s. If you already claimed one and claim another, it'll go to an ally (priority is closest allies first, then most recent dead allies). Dying with Rejuv no longer counts as a kill/death nor gives out bounties. While you have the Rejuv buff, you gain the following: +20% Max HP, +20% Fire Rate, and +15% Spirit Damage. Gaining the buff heals you to full and lasts up to 7 minutes.
}}
{{Update history table/row
{{Update history table/row
| update = June 17, 2025
| update = June 17, 2025