Reload Time: Difference between revisions

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=== Full Reload ===
=== Full Reload ===
Full reload weapons will reload the entire magazine at once. These weapons can be reloaded immediately after firing a shot.
Most heroes will reload their weapon's entire magazine at once.  
 
Most heroes have full reload weapons.  


=== Single Reload ===
=== Single Reload ===
SIngle reload weapons are reloaded one ammo unit at a time, and the reload can be interrupted before it's finished. The time to reload a full magazine depends on how much ammo was left before reloading.
{{HeroIcon|Abrams}}' weapon is reloaded one ammo unit at a time, and the reload can be interrupted before it's finished. The time to reload a full magazine depends on how much ammo was left before reloading. There is also a short delay to start reloading after firing the weapon.
 
These weapons have a 0.7s delay to start reloading after firing a shot, unlike full reload weapons.
 
Only [[Abrams]] and [[Fathom]] have single reload weapons.


=== Base Reload Time ===
=== Base Reload Time ===
Values referenced from [[Hero Attributes Table]].
Values referenced from [[Hero Attributes Table]].


Note: Abrams has a 0.35s delay to start reloading and reloads one shell at a time, making it 3.5s to reload a full starting ammo clip.
Note: {{HeroIcon|Abrams}} takes {{#expr:{{#invoke:HeroData|get_hero_var|hero_atlas|ClipSize}}*{{#invoke:HeroData|get_hero_var|hero_atlas|ReloadTime}}}}s to reload a full starting ammo clip (not counting reload delay).
{{#invoke:HeroDataArrays|heroReloadTable}}
{{#invoke:HeroDataArrays|heroReloadTable}}