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Gammaton32 (talk | contribs) →Items: fixed broken multiplier |
m reverted the removal of billy's reload not being interrupted when light meleeing since they reverted a previous change where his light melee did in fact interrupt his reload timer |
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== Overview == | == Overview == | ||
Each weapon has either a '''full''' or '''single''' reload type. Using a [[Melee Attack]] or [[Mechanics#Movement|Dashing]] will interrupt the reload until the melee or dash animation is finished. | Each weapon has either a '''full''' or '''single''' reload type. Using a [[Melee Attack]] or [[Mechanics#Movement|Dashing]] will interrupt the reload until the melee or dash animation is finished. | ||
A notable exception is {{HeroIcon|Billy}}, whose reload is not interrupted when performing a light melee attack. | |||
=== Full Reload and Single Reload === | === Full Reload and Single Reload === | ||