Reload Time: Difference between revisions

m changing the minor fact that billy's reload is not interrupted by light melee as it no longer happens in a recent update
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* {{ItemIcon|Active Reload}} allows the player to skip 50% of the reload by adding a quick-time event in the reload bar. Active Reload's activation window lasts 0.3s.
* {{ItemIcon|Active Reload}} allows the player to skip 50% of the reload by adding a quick-time event in the reload bar. Active Reload's activation window lasts 0.3s.
* {{ItemIcon|Crushing Fists}} will restore {{#invoke:ItemData|get_prop|Crushing Fists|LightMeleeAmmo}}% ammo on a light melee and {{#expr: {{#invoke:ItemData|get_prop|Crushing Fists|LightMeleeAmmo}} * {{#invoke:ItemData|get_prop|Crushing Fists|HeavyMeleeMultiplier}} }}% ammo on a heavy melee.
* {{ItemIcon|Crushing Fists}} will restore {{#invoke:ItemData|get_prop|Crushing Fists|LightMeleeAmmo}} ammo on a light melee and {{#expr: {{#invoke:ItemData|get_prop|Crushing Fists|LightMeleeAmmo}} * {{#invoke:ItemData|get_prop|Crushing Fists|HeavyMeleeMultiplier}} }} ammo on a heavy melee.
* {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} will reload the player's weapon when using the ability imbued by this item.
* {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} will reload the player's weapon when using the ability imbued by this item.
* {{ItemIcon|Vampiric Burst}} will cancel reloading and add {{#invoke:ItemData|get_prop|Vampiric Burst|ActiveReloadPercent}} base ammo to the player's clip, adding bonus ammo to any amount over the clip capacity.
* {{ItemIcon|Vampiric Burst}} will cancel reloading and add {{#invoke:ItemData|get_prop|Vampiric Burst|ActiveReloadPercent}} base ammo to the player's clip, adding bonus ammo to any amount over the clip capacity.