Reload Time: Difference between revisions

LVL (talk | contribs)
Items: Removed ethereal shift as it doesn't reload you anymore.
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=== Base Reload Time ===
=== Base Reload Time ===
Values referenced from [[Hero Comparison]].
Values referenced from [[Hero Comparison]].
{| class="wikitable sortable"
 
! Hero
Note: Abrams has a 0.35s delay to start reloading and reloads one shell at a time, making it 3.5s to reload a full starting ammo clip.
! Base Reload Time (s)
{{#invoke:HeroDataArrays|heroReloadTable}}
|-
|{{HeroIcon|Abrams}}
|3.50 (0.35s reload start + 0.35s per shell)
|-
|{{HeroIcon|Bebop}}
|2.35
|-
|{{HeroIcon|Calico}}
|2.50
|-
|{{HeroIcon|Dynamo}}
|2.35
|-
|{{HeroIcon|Fathom}}
|4.30 (0.40s reload start + 0.30s per shell)
|-
|{{HeroIcon|Grey Talon}}
|2.35
|-
|{{HeroIcon|Haze}}
|2.35
|-
|{{HeroIcon|Holliday}}
|2.75
|-
|{{HeroIcon|Infernus}}
|2.49
|-
|{{HeroIcon|Ivy}}
|2.44
|-
|{{HeroIcon|Kelvin}}
|2.59
|-
|{{HeroIcon|Lady Geist}}
|2.59
|-
|{{HeroIcon|Lash}}
|2.35
|-
|{{HeroIcon|McGinnis}}
|3.29
|-
|{{HeroIcon|Mirage}}
|2.60
|-
|{{HeroIcon|Mo & Krill}}
|2.82
|-
|{{HeroIcon|Paradox}}
|2.59
|-
|{{HeroIcon|Pocket}}
|2.82
|-
|{{HeroIcon|Raven}}
|2.59
|-
|{{HeroIcon|Seven}}
|2.35
|-
|{{HeroIcon|Shiv}}
|2.80
|-
|{{HeroIcon|Sinclair}}
|2.50
|-
|{{HeroIcon|Trapper}}
|2.82
|-
|{{HeroIcon|Vindicta}}
|2.91
|-
|{{HeroIcon|Viscous}}
|2.50
|-
|{{HeroIcon|Vyper}}
|1.60
|-
|{{HeroIcon|Warden}}
|2.91
|-
|{{HeroIcon|Wraith}}
|2.82
|-
|{{HeroIcon|Wrecker}}
|2.75
|-
|{{HeroIcon|Yamato}}
|2.44
|}


== Items ==
== Items ==