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== Abilities == === {{AbilityIcon|Pillow Toss}} === '''Rem throws his pillow, sound plays on Rem after casting the spell''' {| class="wikitable" |Cast 01 |[[File:Familiar pillow cast 01.mp3]] |- |Cast 02 |[[File:Familiar pillow cast 02.mp3]] |- |Cast 03 |[[File:Familiar pillow cast 03.mp3]] |} '''Sound loops on the pillow while traveling''' {| class="wikitable" |Projectile Loop |[[File:Familiar pillow projectile lp 01.mp3]] |} '''Sound plays on the area of impact''' {| class="wikitable" |Impact 01 |[[File:Familiar pillow projectile impact 01.mp3]] |- |Impact 02 |[[File:Familiar pillow projectile impact 02.mp3]] |- |Impact 03 |[[File:Familiar pillow projectile impact 03.mp3]] |} '''If the pillow hits an enemy, an additional sound plays''' {| class="wikitable" |Hit 01 |[[File:Familiar pillow hit 01.mp3]] |- |Hit 02 |[[File:Familiar pillow hit 02.mp3]] |- |Hit 03 |[[File:Familiar pillow hit 03.mp3]] |} === {{AbilityIcon|Tag Along}} === '''Rem jumps towards an ally to sleep beside them, sound plays on Rem after selecting an ally unit''' {| class="wikitable" |Cast Delay |[[File:Familiar tagalong cast delay 01.mp3]] |} '''After a short delay, Rem launches towards the selected ally unit''' {| class="wikitable" |Cast 01 |[[File:Familiar tagalong cast 01.mp3]] |- |Cast 02 |[[File:Familiar tagalong cast 02.mp3]] |- |Cast 03 |[[File:Familiar tagalong cast 03.mp3]] |} '''Sound loops on Rem while traveling towards the selected ally unit''' {| class="wikitable" |Travel Loop |[[File:Familiar tagalong travel lp 01.mp3]] |} '''Sound plays after Rem attaches to the selected ally unit''' {| class="wikitable" |Attach Host 01 |[[File:Familiar tagalong attach host 01.mp3]] |- |Attach Host 02 |[[File:Familiar tagalong attach host 02.mp3]] |- |Attach Host 03 |[[File:Familiar tagalong attach host 03.mp3]] |} '''Sound plays when the attachment is about to run out''' {| class="wikitable" |Attach Rampup |[[File:Familiar tagalong attach rampup 01.mp3]] |} '''Sound plays if Rem detaches''' {| class="wikitable" |Detach Host 01 |[[File:Familiar tagalong detach host 01.mp3]] |- |Detach Host 02 |[[File:Familiar tagalong detach host 02.mp3]] |- |Detach Host 03 |[[File:Familiar tagalong detach host 03.mp3]] |} '''If the ability goes for it's full duration, an additional sound plays''' {| class="wikitable" |Timeout 01 |[[File:Familiar tagalong timeout 01.mp3]] |- |Timeout 02 |[[File:Familiar tagalong timeout 02.mp3]] |- |Timeout 03 |[[File:Familiar tagalong timeout 03.mp3]] |} === {{AbilityIcon|Lil Helpers}} === '''Audio plays on Rem when selecting the spell (can be heard by enemies even behind a wall)''' {| class="wikitable" |Select 01 |[[File:Familiar helping hands select 01.mp3]] |- |Select 02 |[[File:Familiar helping hands select 02.mp3]] |- |Select 03 |[[File:Familiar helping hands select 03.mp3]] |} '''Audio loops on Rem while selecting the spell (can be heard by enemies even behind a wall)''' {| class="wikitable" |Select Loop |[[File:Familiar helping hands select lp 01.mp3]] |} '''Audio plays on Rem after deselecting the spell (can be heard by enemies even behind a wall)''' {| class="wikitable" |Deselect 01 |[[File:Familiar helping hands deselect 01.mp3]] |- |Deselect 02 |[[File:Familiar helping hands deselect 02.mp3]] |- |Deselect 03 |[[File:Familiar helping hands deselect 03.mp3]] |} '''Helpers are Rem's little allies that can do lots of things for him, you can crouch close to them to hear them talk''' {| class="wikitable" |Helper Emote 01 |[[File:Familiar helper emote 01.mp3]] |- |Helper Emote 02 |[[File:Familiar helper emote 02.mp3]] |- |Helper Emote 03 |[[File:Familiar helper emote 03.mp3]] |- |Helper Emote 04 |[[File:Familiar helper emote 04.mp3]] |- |Helper Emote 05 |[[File:Familiar helper emote 05.mp3]] |- |Helper Emote 06 |[[File:Familiar helper emote 06.mp3]] |- |Helper Emote 07 |[[File:Familiar helper emote 07.mp3]] |- |Helper Emote 08 |[[File:Familiar helper emote 08.mp3]] |- |Helper Emote 09 |[[File:Familiar helper emote 09.mp3]] |- |Helper Emote 10 |[[File:Familiar helper emote 10.mp3]] |- |Helper Emote 11 |[[File:Familiar helper emote 11.mp3]] |- |Helper Emote 12 |[[File:Familiar helper emote 12.mp3]] |- |Helper Emote 13 |[[File:Familiar helper emote 13.mp3]] |- |Helper Emote 14 |[[File:Familiar helper emote 14.mp3]] |- |Helper Emote 15 |[[File:Familiar helper emote 15.mp3]] |- |Helper Emote 16 |[[File:Familiar helper emote 16.mp3]] |} '''Sound plays after Rem sends a Helper to do a chore''' {| class="wikitable" |Cast 01 |[[File:Familiar helping hands cast 01.mp3]] |- |Cast 02 |[[File:Familiar helping hands cast 02.mp3]] |- |Cast 03 |[[File:Familiar helping hands cast 03.mp3]] |} '''After being given a chore, the Helper makes a different sound''' {| class="wikitable" |Emote Attack 01 |[[File:Familiar helper emote attack 01.mp3]] |- |Emote Attack 02 |[[File:Familiar helper emote attack 02.mp3]] |- |Emote Attack 03 |[[File:Familiar helper emote attack 03.mp3]] |- |Emote Attack 04 |[[File:Familiar helper emote attack 04.mp3]] |- |Emote Attack 05 |[[File:Familiar helper emote attack 05.mp3]] |- |Emote Attack 06 |[[File:Familiar helper emote attack 06.mp3]] |- |Emote Attack 07 |[[File:Familiar helper emote attack 07.mp3]] |- |Emote Attack 08 |[[File:Familiar helper emote attack 08.mp3]] |- |Emote Attack 09 |[[File:Familiar helper emote attack 09.mp3]] |} '''If their chore is to buff an ally, a sound will play when they reach the selected ally''' {| class="wikitable" |Heal 01 |[[File:Familiar helping hands heal 01.mp3]] |- |Heal 02 |[[File:Familiar helping hands heal 02.mp3]] |- |Heal 03 |[[File:Familiar helping hands heal 03.mp3]] |} '''Sound loops on the buffed ally''' {| class="wikitable" |Buff Loop |[[File:Familiar helping hands buff lp 01.mp3]] |} '''If their chore is to collect boxes or even a sinner's sacrifice, the little helpers will shoot at them''' {| class="wikitable" |Helper Shoot 01 |[[File:Familiar helper shoot 01.mp3]] |- |Helper Shoot 02 |[[File:Familiar helper shoot 02.mp3]] |- |Helper Shoot 03 |[[File:Familiar helper shoot 03.mp3]] |- |Helper Shoot 04 |[[File:Familiar helper shoot 04.mp3]] |- |Helper Shoot 05 |[[File:Familiar helper shoot 05.mp3]] |- |Helper Shoot 06 |[[File:Familiar helper shoot 06.mp3]] |} === {{AbilityIcon|Naptime}} === '''Rem's gaze is able to put enemies to sleep, sound plays when Rem launches in the air''' {| class="wikitable" |Cast Delay |[[File:Familiar naptime cast delay 01.mp3]] |} '''Sound plays while Rem is channeling the spell''' {| class="wikitable" |Channel |[[File:Familiar naptime channel 01.mp3]] |} '''While channeling the spell, enemies being hit by the gaze are slowed''' {| class="wikitable" |Slow Loop |[[File:Familiar naptime slow lp 01.mp3]] |} '''After the channeling is done, Rem casts the spell''' {| class="wikitable" |Cast |[[File:Familiar naptime cast 01.mp3]] |} '''Sound plays if an enemy is put to sleep''' {| class="wikitable" |AoE Explode |[[File:Familiar naptime aoe explode 01.mp3]] |} '''Sound plays after the enemy wakes up''' {| class="wikitable" |Wakeup 01 |[[File:Familiar naptime wakeup 01.mp3]] |- |Wakeup 02 |[[File:Familiar naptime wakeup 02.mp3]] |- |Wakeup 03 |[[File:Familiar naptime wakeup 03.mp3]] |- |Wakeup 04 |[[File:Familiar naptime wakeup 04.mp3]] |}
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