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=== {{AbilityIcon|Naptime}} === '''Rem's gaze is able to put enemies to sleep, sound plays when Rem launches in the air''' {| class="wikitable" |Cast Delay |[[File:Familiar naptime cast delay 01.mp3]] |} '''Sound plays while Rem is channeling the spell''' {| class="wikitable" |Channel |[[File:Familiar naptime channel 01.mp3]] |} '''While channeling the spell, enemies being hit by the gaze are slowed''' {| class="wikitable" |Slow Loop |[[File:Familiar naptime slow lp 01.mp3]] |} '''After the channeling is done, Rem casts the spell''' {| class="wikitable" |Cast |[[File:Familiar naptime cast 01.mp3]] |} '''Sound plays if an enemy is put to sleep''' {| class="wikitable" |AoE Explode |[[File:Familiar naptime aoe explode 01.mp3]] |} '''Sound plays after the enemy wakes up''' {| class="wikitable" |Wakeup 01 |[[File:Familiar naptime wakeup 01.mp3]] |- |Wakeup 02 |[[File:Familiar naptime wakeup 02.mp3]] |- |Wakeup 03 |[[File:Familiar naptime wakeup 03.mp3]] |- |Wakeup 04 |[[File:Familiar naptime wakeup 04.mp3]] |}
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