Rem/Sounds: Difference between revisions

Roy (talk | contribs)
No edit summary
m Lil Helpers: lots of things
 
(11 intermediate revisions by 3 users not shown)
Line 3: Line 3:


== Weapon ==
== Weapon ==
'''Sound plays when Rem shoots'''
{| class="wikitable"
|Weapon Fire 01
|[[File:Familiar wpn fire 01.mp3]]
|-
|Weapon Fire 02
|[[File:Familiar wpn fire 02.mp3]]
|-
|Weapon Fire 03
|[[File:Familiar wpn fire 03.mp3]]
|-
|Weapon Fire 04
|[[File:Familiar wpn fire 04.mp3]]
|-
|Weapon Fire 05
|[[File:Familiar wpn fire 05.mp3]]
|-
|Weapon Fire 06
|[[File:Familiar wpn fire 06.mp3]]
|}
'''Rem's last shot uses an additional sound'''
{| class="wikitable"
|Last shot
|[[File:Familiar wpn last shot 01.mp3]]
|}


=== Reloading ===
=== Reloading ===
Rem's reloading has 3 stages
{| class="wikitable"
|Start 01
|[[File:Familiar wpn reload start 01.mp3]]
|-
|Start 02
|[[File:Familiar wpn reload start 02.mp3]]
|-
|Start 03
|[[File:Familiar wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Mid 01
|[[File:Familiar wpn reload mid 01.mp3]]
|-
|Mid 02
|[[File:Familiar wpn reload mid 02.mp3]]
|-
|Mid 03
|[[File:Familiar wpn reload mid 03.mp3]]
|}
{| class="wikitable"
|End 01
|[[File:Familiar wpn reload end 01.mp3]]
|-
|End 02
|[[File:Familiar wpn reload end 02.mp3]]
|-
|End 03
|[[File:Familiar wpn reload end 03.mp3]]
|}


== Movement ==
== Movement ==
'''Rem shares Vindicta's step sounds'''


== Abilities ==
== Abilities ==
=== {{AbilityIcon|Pillow Toss}} ===
=== {{AbilityIcon|Pillow Toss}} ===
'''Rem throws his pillow, sound plays on Rem after casting the spell'''
{| class="wikitable"
|Cast 01
|[[File:Familiar pillow cast 01.mp3]]
|-
|Cast 02
|[[File:Familiar pillow cast 02.mp3]]
|-
|Cast 03
|[[File:Familiar pillow cast 03.mp3]]
|}
'''Sound loops on the pillow while traveling'''
{| class="wikitable"
|Projectile Loop
|[[File:Familiar pillow projectile lp 01.mp3]]
|}
'''Sound plays on the area of impact'''
{| class="wikitable"
|Impact 01
|[[File:Familiar pillow projectile impact 01.mp3]]
|-
|Impact 02
|[[File:Familiar pillow projectile impact 02.mp3]]
|-
|Impact 03
|[[File:Familiar pillow projectile impact 03.mp3]]
|}
'''If the pillow hits an enemy, an additional sound plays'''
{| class="wikitable"
|Hit 01
|[[File:Familiar pillow hit 01.mp3]]
|-
|Hit 02
|[[File:Familiar pillow hit 02.mp3]]
|-
|Hit 03
|[[File:Familiar pillow hit 03.mp3]]
|}


=== {{AbilityIcon|Tag Along}} ===
=== {{AbilityIcon|Tag Along}} ===
'''Rem jumps towards an ally to sleep beside them, sound plays on Rem after selecting an ally unit'''
{| class="wikitable"
|Cast Delay
|[[File:Familiar tagalong cast delay 01.mp3]]
|}
'''After a short delay, Rem launches towards the selected ally unit'''
{| class="wikitable"
|Cast 01
|[[File:Familiar tagalong cast 01.mp3]]
|-
|Cast 02
|[[File:Familiar tagalong cast 02.mp3]]
|-
|Cast 03
|[[File:Familiar tagalong cast 03.mp3]]
|}
'''Sound loops on Rem while traveling towards the selected ally unit'''
{| class="wikitable"
|Travel Loop
|[[File:Familiar tagalong travel lp 01.mp3]]
|}
'''Sound plays after Rem attaches to the selected ally unit'''
{| class="wikitable"
|Attach Host 01
|[[File:Familiar tagalong attach host 01.mp3]]
|-
|Attach Host 02
|[[File:Familiar tagalong attach host 02.mp3]]
|-
|Attach Host 03
|[[File:Familiar tagalong attach host 03.mp3]]
|}
'''Sound plays when the attachment is about to run out'''
{| class="wikitable"
|Attach Rampup
|[[File:Familiar tagalong attach rampup 01.mp3]]
|}
'''Sound plays if Rem detaches'''
{| class="wikitable"
|Detach Host 01
|[[File:Familiar tagalong detach host 01.mp3]]
|-
|Detach Host 02
|[[File:Familiar tagalong detach host 02.mp3]]
|-
|Detach Host 03
|[[File:Familiar tagalong detach host 03.mp3]]
|}
'''If the ability goes for it's full duration, an additional sound plays'''
{| class="wikitable"
|Timeout 01
|[[File:Familiar tagalong timeout 01.mp3]]
|-
|Timeout 02
|[[File:Familiar tagalong timeout 02.mp3]]
|-
|Timeout 03
|[[File:Familiar tagalong timeout 03.mp3]]
|}


=== {{AbilityIcon|Lil Helpers}} ===
=== {{AbilityIcon|Lil Helpers}} ===
'''Audio plays on Rem when selecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Select 01
|[[File:Familiar helping hands select 01.mp3]]
|-
|Select 02
|[[File:Familiar helping hands select 02.mp3]]
|-
|Select 03
|[[File:Familiar helping hands select 03.mp3]]
|}
'''Audio loops on Rem while selecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Select Loop
|[[File:Familiar helping hands select lp 01.mp3]]
|}
'''Audio plays on Rem after deselecting the spell (can be heard by enemies even behind a wall)'''
{| class="wikitable"
|Deselect 01
|[[File:Familiar helping hands deselect 01.mp3]]
|-
|Deselect 02
|[[File:Familiar helping hands deselect 02.mp3]]
|-
|Deselect 03
|[[File:Familiar helping hands deselect 03.mp3]]
|}
'''Helpers are Rem's little allies that can do lots of things for him, you can crouch close to them to hear them talk'''
{| class="wikitable"
|Helper Emote 01
|[[File:Familiar helper emote 01.mp3]]
|-
|Helper Emote 02
|[[File:Familiar helper emote 02.mp3]]
|-
|Helper Emote 03
|[[File:Familiar helper emote 03.mp3]]
|-
|Helper Emote 04
|[[File:Familiar helper emote 04.mp3]]
|-
|Helper Emote 05
|[[File:Familiar helper emote 05.mp3]]
|-
|Helper Emote 06
|[[File:Familiar helper emote 06.mp3]]
|-
|Helper Emote 07
|[[File:Familiar helper emote 07.mp3]]
|-
|Helper Emote 08
|[[File:Familiar helper emote 08.mp3]]
|-
|Helper Emote 09
|[[File:Familiar helper emote 09.mp3]]
|-
|Helper Emote 10
|[[File:Familiar helper emote 10.mp3]]
|-
|Helper Emote 11
|[[File:Familiar helper emote 11.mp3]]
|-
|Helper Emote 12
|[[File:Familiar helper emote 12.mp3]]
|-
|Helper Emote 13
|[[File:Familiar helper emote 13.mp3]]
|-
|Helper Emote 14
|[[File:Familiar helper emote 14.mp3]]
|-
|Helper Emote 15
|[[File:Familiar helper emote 15.mp3]]
|-
|Helper Emote 16
|[[File:Familiar helper emote 16.mp3]]
|}
'''Sound plays after Rem sends a Helper to do a chore'''
{| class="wikitable"
|Cast 01
|[[File:Familiar helping hands cast 01.mp3]]
|-
|Cast 02
|[[File:Familiar helping hands cast 02.mp3]]
|-
|Cast 03
|[[File:Familiar helping hands cast 03.mp3]]
|}
'''After being given a chore, the Helper makes a different sound'''
{| class="wikitable"
|Emote Attack 01
|[[File:Familiar helper emote attack 01.mp3]]
|-
|Emote Attack 02
|[[File:Familiar helper emote attack 02.mp3]]
|-
|Emote Attack 03
|[[File:Familiar helper emote attack 03.mp3]]
|-
|Emote Attack 04
|[[File:Familiar helper emote attack 04.mp3]]
|-
|Emote Attack 05
|[[File:Familiar helper emote attack 05.mp3]]
|-
|Emote Attack 06
|[[File:Familiar helper emote attack 06.mp3]]
|-
|Emote Attack 07
|[[File:Familiar helper emote attack 07.mp3]]
|-
|Emote Attack 08
|[[File:Familiar helper emote attack 08.mp3]]
|-
|Emote Attack 09
|[[File:Familiar helper emote attack 09.mp3]]
|}
'''If their chore is to buff an ally, a sound will play when they reach the selected ally'''
{| class="wikitable"
|Heal 01
|[[File:Familiar helping hands heal 01.mp3]]
|-
|Heal 02
|[[File:Familiar helping hands heal 02.mp3]]
|-
|Heal 03
|[[File:Familiar helping hands heal 03.mp3]]
|}
'''Sound loops on the buffed ally'''
{| class="wikitable"
|Buff Loop
|[[File:Familiar helping hands buff lp 01.mp3]]
|}
'''If their chore is to collect boxes or even a sinner's sacrifice, the little helpers will shoot at them'''
{| class="wikitable"
|Helper Shoot 01
|[[File:Familiar helper shoot 01.mp3]]
|-
|Helper Shoot 02
|[[File:Familiar helper shoot 02.mp3]]
|-
|Helper Shoot 03
|[[File:Familiar helper shoot 03.mp3]]
|-
|Helper Shoot 04
|[[File:Familiar helper shoot 04.mp3]]
|-
|Helper Shoot 05
|[[File:Familiar helper shoot 05.mp3]]
|-
|Helper Shoot 06
|[[File:Familiar helper shoot 06.mp3]]
|}


=== {{AbilityIcon|Naptime}} ===
=== {{AbilityIcon|Naptime}} ===
'''Rem's gaze is able to put enemies to sleep, sound plays when Rem launches in the air'''
{| class="wikitable"
|Cast Delay
|[[File:Familiar naptime cast delay 01.mp3]]
|}
'''Sound plays while Rem is channeling the spell'''
{| class="wikitable"
|Channel
|[[File:Familiar naptime channel 01.mp3]]
|}
'''While channeling the spell, enemies being hit by the gaze are slowed'''
{| class="wikitable"
|Slow Loop
|[[File:Familiar naptime slow lp 01.mp3]]
|}
'''After the channeling is done, Rem casts the spell'''
{| class="wikitable"
|Cast
|[[File:Familiar naptime cast 01.mp3]]
|}
'''Sound plays if an enemy is put to sleep'''
{| class="wikitable"
|AoE Explode
|[[File:Familiar naptime aoe explode 01.mp3]]
|}
'''Sound plays after the enemy wakes up'''
{| class="wikitable"
|Wakeup 01
|[[File:Familiar naptime wakeup 01.mp3]]
|-
|Wakeup 02
|[[File:Familiar naptime wakeup 02.mp3]]
|-
|Wakeup 03
|[[File:Familiar naptime wakeup 03.mp3]]
|-
|Wakeup 04
|[[File:Familiar naptime wakeup 04.mp3]]
|}


{{Stub}}
== Emotes ==
'''''Rem's voice lines that play in specific situations.'''''


[[Category:Rem]]
=== Efforts ===
[[Category:Sounds]]
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Familiar effort general 01.mp3]]
|-
|Effort 02
|[[File:Familiar effort general 02.mp3]]
|-
|Effort 03
|[[File:Familiar effort general 03.mp3]]
|-
|Effort 04
|[[File:Familiar effort general 04.mp3]]
|-
|Effort 05
|[[File:Familiar effort general 05.mp3]]
|-
|Effort 06
|[[File:Familiar effort general 06.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Familiar effort dash 01.mp3]]
|-
|Dash 02
|[[File:Familiar effort dash 02.mp3]]
|-
|Dash 03
|[[File:Familiar effort dash 03.mp3]]
|-
|Dash 04
|[[File:Familiar effort dash 04.mp3]]
|-
|Dash 05
|[[File:Familiar effort dash 05.mp3]]
|-
|Dash 06
|[[File:Familiar effort dash 06.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Familiar effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Familiar effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Familiar effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Familiar effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Familiar effort melee small 05.mp3]]
|-
|Light Melee 06
|[[File:Familiar effort melee small 06.mp3]]
|-
|Light Melee 07
|[[File:Familiar effort melee small 07.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Familiar effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Familiar effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Familiar effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Familiar effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Familiar effort melee big 05.mp3]]
|-
|Heavy Melee 06
|[[File:Familiar effort melee big 06.mp3]]
|}
 
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Familiar pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Familiar pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Familiar pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Familiar pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Familiar pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Familiar pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Familiar pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Familiar pain small 08.mp3]]
|-
|Small Pain 09
|[[File:Familiar pain small 09.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Familiar pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Familiar pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Familiar pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Familiar pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Familiar pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Familiar pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Familiar pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Familiar pain big 08.mp3]]
|}
'''Audio plays when''' '''Rem is killed.'''
{| class="wikitable"
|Death 01
|[[File:Familiar pain death 01.mp3]]
|-
|Death 02
|[[File:Familiar pain death 02.mp3]]
|-
|Death 03
|[[File:Familiar pain death 03.mp3]]
|-
|Death 04
|[[File:Familiar pain death 04.mp3]]
|-
|Death 05
|[[File:Familiar pain death 05.mp3]]
|-
|Death 06
|[[File:Familiar pain death 06.mp3]]
|-
|Death 07
|[[File:Familiar pain death 07.mp3]]
|}
 
{{Sounds navbox}}
 
[[Category:Rem|S]]