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=== {{AbilityIcon|Naptime}} === | === {{AbilityIcon|Naptime}} === | ||
Rem's gaze is able to put enemies to sleep, {{Stub}} | '''Rem's gaze is able to put enemies to sleep, sound plays when Rem launches in the air''' | ||
{| class="wikitable" | |||
|Cast Delay | |||
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'''Sound plays while Rem is channeling the spell''' | |||
{| class="wikitable" | |||
|Channel | |||
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'''While channeling the spell, enemies being hit by the gaze are slowed''' | |||
{| class="wikitable" | |||
|Slow Loop | |||
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'''Sound plays when Rem casts the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
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'''After casting the spell, sound plays if the spell hits an enemy''' | |||
{| class="wikitable" | |||
|AoE Explode | |||
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'''Sound plays after the enemy wakes up''' | |||
{| class="wikitable" | |||
|Wakeup 01 | |||
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|Wakeup 02 | |||
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|Wakeup 03 | |||
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|Wakeup 04 | |||
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|}{{Stub}} | |||
[[Category:Rem]] | [[Category:Rem]] | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||