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{| class="wikitable" | {| class="wikitable" | ||
|Cast Delay | |Cast Delay | ||
| | |[[File:Familiar naptime cast delay 01.mp3]] | ||
|} | |} | ||
'''Sound plays while Rem is channeling the spell''' | '''Sound plays while Rem is channeling the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Channel | |Channel | ||
| | |[[File:Familiar naptime channel 01.mp3]] | ||
|} | |} | ||
'''While channeling the spell, enemies being hit by the gaze are slowed''' | '''While channeling the spell, enemies being hit by the gaze are slowed''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Slow Loop | |Slow Loop | ||
| | |[[File:Familiar naptime slow lp 01.mp3]] | ||
|} | |} | ||
''' | '''After the channeling is done, Rem casts the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Familiar naptime cast 01.mp3]] | ||
|} | |} | ||
''' | '''Sound plays if an enemy is put to sleep''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|AoE Explode | |AoE Explode | ||
| | |[[File:Familiar naptime aoe explode 01.mp3]] | ||
|} | |} | ||
'''Sound plays after the enemy wakes up''' | '''Sound plays after the enemy wakes up''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Wakeup 01 | |Wakeup 01 | ||
| | |[[File:Familiar naptime wakeup 01.mp3]] | ||
|- | |- | ||
|Wakeup 02 | |Wakeup 02 | ||
| | |[[File:Familiar naptime wakeup 02.mp3]] | ||
|- | |- | ||
|Wakeup 03 | |Wakeup 03 | ||
| | |[[File:Familiar naptime wakeup 03.mp3]] | ||
|- | |- | ||
|Wakeup 04 | |Wakeup 04 | ||
| | |[[File:Familiar naptime wakeup 04.mp3]] | ||
|}{{Stub}} | |}{{Stub}} | ||
[[Category:Rem]] | [[Category:Rem]] | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||