Rescue Beam: Difference between revisions

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Merged dlmovement.wiki Rescue Beam article to provide more information on the function of rescue beam pull.
 
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{{Infobox item
{{HeroTabs}}
| item_name            = Rescue Beam
{{Infobox item/auto|Rescue Beam| sound1 = rescue beam cast 01.mp3 | sound2 = rescue beam heal 01.mp3 | sound3 = rescue beam pull 01.mp3}}
| has_components      = true
| component1_name      = Healing Rite
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}} [[Ability Range]]
| has_active1          = true
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description  = {{#invoke:Lang|get_string|upgrade_rescue_beam_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealPercentAmount}} [[Healing|Heal]] Amount
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityChannelTime}}s Channel Duration
| active1_stat3        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1               = rescue beam cast 01.mp3
| sound2               = rescue beam heal 01.mp3
| sound3               = rescue beam pull 01.mp3
}}


'''Rescue Beam''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Sprint Speed]] and [[Ability Range]].
{{ItemSummary|{{#var:item_key_or_en}}}}


Rescue Beam has an active effect which heals a targeted allied hero and the item user over a duration. During the heal, the item holder can drag the targeted hero to their current location.
== Movement ==


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Healing Rite}}, making up {{Souls|{{#invoke:ItemData|get_cost|Healing Rite}}}} of the cost.
* At any range, Rescue Beam will fully pull your target towards you in one second.


== Movement ==
* The speed that Rescue Beam pulls targets is typically fastest at the start. The peak speed is also dependent on distance between the target and the caster. At the max range of 34 meters, the peak speed is ~1700 u/s. The target will decelerate in speed until next to the caster.
At any range, Rescue Beam will fully pull your target towards you in one second. To achieve this, the further you are, the faster Rescue Beam will pull you.
 
The speed that Rescue Beam pulls targets is typically fastest at the start. The peak speed is also dependent on distance from the puller; the further you go, the faster your peak speed will be. At the max range of 34 meters, the peak speed is ~1700 u/s. This peak speed is only maintained for a fraction of a second. The target will decelerate in speed until next to the puller.  


== Notes ==
== Notes ==
* If self-cast, the item holder cannot pull themselves, and only one of two heals will be received.
* If self-cast, the item holder cannot pull themselves, and only one of two heals will be received.
* Rescue Beam is a channel, and can be cancelled by [[Crowd Control#Stun|Stun]] and [[Interrupt]], ending the heal and preventing the use of the pull. Targets already being pulled will continue to be pulled.
* Rescue Beam is a channel, and can be cancelled by [[Crowd Control#Stun|Stun]] and [[Interrupt]] if used on the caster, ending the heal and preventing the use of the pull. Targets already being pulled will continue to be pulled.
** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels.
** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels.
* Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated.
* Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated.
== Notable interactions ==
* {{HeroIcon|Viscous}} can "slide" and "fly" with Rescue Beam by pulling an ally encased in {{AbilityIcon|The Cube}} (see [[Viscous/Movement#Rescue Beam Cube Slide|Rescue Beam Cube Slide]] and [[Viscous/Movement#Rescue Beam Cube Flight|Rescue Beam Cube Flight]]).


== Update history ==
== Update history ==
{{Main|Rescue Beam/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


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</gallery>
</gallery>


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]