Rescue Beam: Difference between revisionsGive feedback
m minor edit in notes section to clarify stuns and interrupt only cancel the ability if the caster is targeted by them |
Gammaton32 (talk | contribs) →Notable interactions: updated |
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{{ | {{HeroTabs}} | ||
{{Infobox item/auto|Rescue Beam| sound1 = rescue beam cast 01.mp3 | sound2 = rescue beam heal 01.mp3 | sound3 = rescue beam pull 01.mp3}} | |||
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{{ItemSummary|{{#var:item_key_or_en}}}} | |||
== Movement == | |||
* At any range, Rescue Beam will fully pull your target towards you in one second. | |||
* The speed that Rescue Beam pulls targets is typically fastest at the start. The peak speed is also dependent on distance between the target and the caster. At the max range of 34 meters, the peak speed is ~1700 u/s. The target will decelerate in speed until next to the caster. | |||
The speed that Rescue Beam pulls targets is typically fastest at the start. The peak speed is also dependent on distance | |||
== Notes == | == Notes == | ||
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** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels. | ** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels. | ||
* Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated. | * Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated. | ||
== Notable interactions == | |||
* {{HeroIcon|Viscous}} can "slide" and "fly" with Rescue Beam by pulling an ally encased in {{AbilityIcon|The Cube}} (see [[Viscous/Movement#Rescue Beam Cube Slide|Rescue Beam Cube Slide]] and [[Viscous/Movement#Rescue Beam Cube Flight|Rescue Beam Cube Flight]]). | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
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</gallery> | </gallery> | ||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||