Rescue Beam: Difference between revisionsGive feedback
m →top: Template Renaming, replaced: }}% → }} (2) |
Merged dlmovement.wiki Rescue Beam article to provide more information on the function of rescue beam pull. |
||
| Line 21: | Line 21: | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Healing Rite}}, making up {{Souls|{{#invoke:ItemData|get_cost|Healing Rite}}}} of the cost. | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Healing Rite}}, making up {{Souls|{{#invoke:ItemData|get_cost|Healing Rite}}}} of the cost. | ||
== Movement == | |||
At any range, Rescue Beam will fully pull your target towards you in one second. To achieve this, the further you are, the faster Rescue Beam will pull you. | |||
The speed that Rescue Beam pulls targets is typically fastest at the start. The peak speed is also dependent on distance from the puller; the further you go, the faster your peak speed will be. At the max range of 34 meters, the peak speed is ~1700 u/s. This peak speed is only maintained for a fraction of a second. The target will decelerate in speed until next to the puller. | |||
== Notes == | == Notes == | ||
| Line 27: | Line 32: | ||
** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels. | ** [[Silence]] does not interrupt Rescue Beam, as it has no effect on items or channels. | ||
* Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated. | * Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated. | ||
== Update history == | == Update history == | ||