Restorative Locket: Difference between revisions

infobox
description and stats
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{{Infobox item
{{Infobox item
| item_name = Restorative Locket
| item_name = Restorative Locket
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = true
| has_active1          = true
| has_iscomponentof    = false
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}}% [[Melee Resist]]
| active1_description  = {{#invoke:Utilities|process_variables|upgrade_restorative_locket_active_desc|Restorative Locket}}
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_restorative_locket_passive_desc|{{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_restorative_locket_active_desc}}
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealPerStack}} Heal per Stack
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealPerStack}} {{ss|0.23}} Heal per Stack
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
}}
}}


'''Restorative Locket''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[Vitality]] [[Item]] that provides [[Spirit Resist]] and [[Spirit Power]] to the purchasing hero.
'''Restorative Locket''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[Vitality]] [[Item]] that provides [[Spirit Resist]] to the purchasing hero.


The item gains a Restoration Stack whenever an enemy uses an ability within range. Items do not trigger this passive effect.
The item gains a Restoration Stack whenever an enemy uses an ability within range. Items do not trigger this passive effect.


The ability consumes all stacks (minimum 1) to heal target ally and can heal a maximum of 525 HP as well as always restoring a stamina point.
The ability consumes all stacks (minimum 1) to heal target ally and can heal a maximum of 525 HP as well as always restoring 2 stamina points.


It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].