Restorative Locket: Difference between revisions

Snes (talk | contribs)
11-21-2024 lifesteal change
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{{Infobox item
{{Infobox item
|item_imagefilepath=Restorative Locket
| item_name           = Restorative Locket
|item_name=Restorative Locket
| item_type           = Vitality
|item_type=Vitality
| item_tier           = 2
|item_tier=2
| souls                = 1,250
|has_components=false
| has_components       = false
|has_passive1=true
| has_passive1         = true
|has_passive2=false|has_active1=true
| has_passive2         = false
|has_iscomponentof=false
| has_active1         = true
|item_stat1=+10% [[Spirit Resist]]
| has_iscomponentof   = false
|item_stat2=+25% [[Melee Resist]]
| item_stat1           = +10% [[Spirit Resist]]
|item_stat3=+1m/s [[Sprint Speed]]
| item_stat2           = +25% [[Melee Resist]]
|souls=1,250
| item_stat3           = +1m/s [[Sprint Speed]]
|passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack.
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
|passive1_cooldown=
| active1_description = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
|active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast.
| active1_cooldown     = 25s
|active1_cooldown=30s
| active1_stat1       = 32 Heal per Stack
|active1_stat1=+32 Heal per Stack
| active1_stat2       = 15 Max Stacks
|active1_stat2=15 Max Stacks
}}
}}


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{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
 
[[Category:Active Items]]
[[Category:Active Items]]
[[Category:Items]]