Restorative Locket: Difference between revisions

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{{Infobox item
{{Infobox item
| item_name            = Restorative Locket
| key = Restorative Locket
| item_type            = Vitality
| item_tier            = 2
| souls                = 1,250
| has_components      = false
| has_components      = false
| has_passive1        = true
| has_passive1        = true
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| has_active1          = true
| has_active1          = true
| has_iscomponentof    = false
| has_iscomponentof    = false
| item_stat1          = +25% [[Melee Resist]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}}% [[Melee Resist]]
| item_stat2          = +1m/s [[Sprint Speed]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| passive1_description = When an enemy uses an ability within 50m range from you, store one '''Restoration Stack'''.
| passive1_description = When an enemy uses an ability within {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} range from you, store one '''Restoration Stack.'''
| active1_description  = Consume all stacks to '''heal target ally''' and replenish a '''stamina point'''. Can be self-cast.
| active1_description  = {{#invoke:Lang|get_string|upgrade_restorative_locket_active_desc}}
| active1_cooldown    = 25s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = 32 Heal per Stack
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealPerStack}} Heal per Stack
| active1_stat2        = 15 Max Stacks
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
}}
}}


'''Restorative Locket''' is a Tier 2 [[Vitality]] [[Item]] that provides [[Spirit Resist]] and [[Spirit Power]] to the purchasing hero.
'''Restorative Locket''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[Vitality]] [[Item]] that provides [[Spirit Resist]] and [[Spirit Power]] to the purchasing hero.


The item gains a Restoration Stack whenever an enemy uses an ability within range. Items do not trigger this passive effect.
The item gains a Restoration Stack whenever an enemy uses an ability within range. Items do not trigger this passive effect.
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The ability consumes all stacks (minimum 1) to heal target ally and can heal a maximum of 525 HP as well as always restoring a stamina point.
The ability consumes all stacks (minimum 1) to heal target ally and can heal a maximum of 525 HP as well as always restoring a stamina point.


It can be purchased for {{Souls|1,250}} from the [[Shop]].
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].


== Update history ==
== Update history ==