Restorative Shot: Difference between revisions

WendalW (talk | contribs)
Updated to match the current version of the game
Kai-bot (talk | contribs)
m bot edit made with jswikibot:: replace == Navigation == {{Item Navbox}} with == Navigation == {{Item Navbox}}
 
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{{Infobox item
{{Infobox item/auto|Restorative Shot}}
| item_name = Restorative Shot
| item_type = Weapon
| item_tier = 1
| has_passive1 = true
| has_passive2 =
| has_active1 =
| has_components =
| has_components2 =
| has_iscomponentof =
| has_iscomponentof2 =
| has_iscomponentof3 =
| item_stat1 = +8% [[Weapon Damage]]
| souls = 800
| passive1_description = Your next bullet will '''heal''' you based on what target you hit.
| passive1_cooldown = 6s
| passive1_stat1 = 40 Healing from [[Heroes]]
| passive1_stat2 = 15 Healing from [[NPC]]s / [[Souls|Orbs]]
}}


'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|800}}.
== Notes ==
 
* Restorative Shot goes on cooldown regardless if the bullet hits a target.


== Update history ==
== Update history ==
{{Main|Restorative Shot/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}