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| {{Infobox item | | {{Infobox item/auto|Restorative Shot}} |
| | item_name = Restorative Shot | |
| | item_type = Weapon
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| | item_tier = 1
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| | has_passive1 = true
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| | has_passive2 =
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| | has_active1 =
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| | has_components =
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| | has_components2 =
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| | has_iscomponentof =
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| | has_iscomponentof2 =
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| | has_iscomponentof3 =
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| | item_stat1 = +8% [[Weapon Damage]]
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| | souls = 800
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| | passive1_description = Your next bullet will '''heal''' you based on what target you hit.
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| | passive1_cooldown = 6s
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| | passive1_stat1 = 40 Healing from [[Heroes]]
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| | passive1_stat2 = 15 Healing from [[NPC]]s / [[Souls|Orbs]]
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| }} | |
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| '''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC]].
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can be purchased from the [[Shop]] for {{Souls|800}}.
| | == Notes == |
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| | * Restorative Shot goes on cooldown regardless if the bullet hits a target. |
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| == Update history == | | == Update history == |
| {{Main|Restorative Shot/Update history|l1=Update history}}
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| {{Update history}} | | {{Update history}} |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |