Ricochet: Difference between revisions

Snes (talk | contribs)
Oct 10th update adjustments.
 
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{{Infobox item
{{Infobox item/auto|Ricochet}}{{Quotation|[[Shopkeeper]]|You are gonna be shooting things that you never even knew existed!
| item_imagefilepath  = Ricochet
| item_name            = Ricochet
| item_type            = Weapon
| item_tier            = 4
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +35% [[Ammo]]
| item_stat2          = +10% [[Fire Rate]]
| item_stat3          = +150 Bonus [[Health]]
| souls                = 6,200
| passive1_description = Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
| passive1_cooldown    =
| passive1_stat1      = 60% Ricochet Damage
| passive1_stat2      = 2 Ricochet Targets
| passive1_stat3      = 10m Ricochet Range
}}
}}
'''Ricochet''' is a Tier 4 Weapon [[Items|Item]] that grants increased [[Ammo]], [[Fire Rate]] and Max [[Health]]. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby (14m) enemies and dealing slightly reduced (60%) damage. Any bullet based procs or effects will also be applied to ricocheted shots.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|6,200}}.
== Notes ==
* Bullet based procs and effects are applied to ricocheted shots (with some exceptions such as {{HeroIcon|Seven}}'s {{AbilityIcon|Power Surge}} and {{ItemIcon|Tesla Bullets}}).
* Bullets do not bounce off of objectives.
* Ricocheted bullets cannot hit headshots, and thus don't proc headshot effects. However, due to a visual bug, the damage value appears as the yellow headshot indicator.


=== Recommended Heroes ===
*{{HeroIcon|Infernus}}
*{{HeroIcon|Haze}}
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = October 10, 2024
{{Item Navbox}}
| changes =
*Range reduced from 14m to 11m.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
*Fixed Ricochet not respecting LOS when picking the targets.
*Fire Rate reduced from 12% to 10%.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
*Bounce damage increased from 50% to 60%.
*Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities.
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*Fixed Ricochet sometimes shooting the extra bullet from your gun rather than the target.
*Fire Rate increased from +8% to +12%.
*Health increased from +125 to +150.
}}
{{Update history table/row
| update = August 1, 2024
| changes =  
*Bonus Health increased from 100 to 125.
*Now gives +8% Fire Rate.
}}
{{Update history table/row
| update = July 18, 2024
| changes =  
*Now gives +100 Health.
}}
{{Update history table/row
| update = July 4, 2024
| changes =
*Ricochet damage increased from 45% to 50%.
}}
{{Update history table/row
| update = June 20, 2024
| changes =
*Ricochet Damage increased from 40% to 45%.
*Ammo increased from 30% to 35%.
}}
}}
{{Item_Navbox}}
[[Category:Items]]