Ricochet: Difference between revisions

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{{Infobox item|item_imagefilepath=Ricochet|item_name=Ricochet|item_type=Weapon|item_tier=4|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Ammo]]|item_stat2=+12% [[Fire Rate]]|item_stat3=+150 Bonus [[Health]]|souls=6,200|passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.|passive1_cooldown=|passive1_stat1=60% Ricochet Damage|passive1_stat2=2 Ricochet Targets|passive1_stat3=14m Ricochet Range}}
{{Infobox item/auto|Ricochet}}{{Quotation|[[Shopkeeper]]|You are gonna be shooting things that you never even knew existed!
}}
{{ItemSummary|{{#var:item_key_or_en}}}}


'''Ricochet''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased Ammo, Fire Rate and Max Health. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby enemies and dealing slightly reduced damage. Any bullet based procs or effects will also be applied to ricocheted shots.
== Notes ==
* Bullet based procs and effects are applied to ricocheted shots (with some exceptions such as {{HeroIcon|Seven}}'s {{AbilityIcon|Power Surge}} and {{ItemIcon|Tesla Bullets}}).
* Bullets do not bounce off of objectives.
* Ricocheted bullets cannot hit headshots, and thus don't proc headshot effects. However, due to a visual bug, the damage value appears as the yellow headshot indicator.


It can be purchased from the [[Shop]] for {{Souls|6,200}}.
== Update history ==
 
{{Update history}}
== Recommended Heroes ==


*{{HeroIcon|Infernus}}
== Navigation ==
*{{HeroIcon|Haze}}
{{Item Navbox}}
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== Update history ==
{{Update history table
| contents =  
{{Update history table/row
| update = August 29, 2024
| changes =
*Ricochet Damage Increased: 50% > 60%
*Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities
}}
}}
{{Item_Navbox}}