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| {{Infobox item | | {{Infobox item/auto|Ricochet}}{{Quotation|[[Shopkeeper]]|You are gonna be shooting things that you never even knew existed! |
| | item_imagefilepath = Ricochet | |
| | item_name = Ricochet | |
| | item_type = Weapon
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| | item_tier = 4
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| | has_components = false
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| | has_passive1 = true
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| | has_passive2 = false
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| | has_active1 = false
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| | has_iscomponentof = false
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| | item_stat1 = +35% [[Ammo]]
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| | item_stat2 = +10% [[Fire Rate]] | |
| | item_stat3 = +150 Bonus [[Health]]
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| | souls = 6,200
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| | passive1_description = Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
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| | passive1_cooldown =
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| | passive1_stat1 = 60% Ricochet Damage
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| | passive1_stat2 = 2 Ricochet Targets
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| | passive1_stat3 = 11m Ricochet Range
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| }} | | }} |
| '''Ricochet''' is a Tier 4 Weapon [[Items|Item]] that grants increased [[Ammo]], [[Fire Rate]] and Max [[Health]]. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby (14m) enemies and dealing slightly reduced (60%) damage. Any bullet based procs or effects will also be applied to ricocheted shots.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can be purchased from the [[Shop]] for {{Souls|6,200}}.
| | == Notes == |
| | | * Bullet based procs and effects are applied to ricocheted shots (with some exceptions such as {{HeroIcon|Seven}}'s {{AbilityIcon|Power Surge}} and {{ItemIcon|Tesla Bullets}}). |
| == Recommended Heroes == | | * Bullets do not bounce off of objectives. |
| *{{HeroIcon|Infernus}} | | * Ricocheted bullets cannot hit headshots, and thus don't proc headshot effects. However, due to a visual bug, the damage value appears as the yellow headshot indicator. |
| *{{HeroIcon|Haze}}
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| == Update history == | | == Update history == |
| {{Main|Ricochet/Update history|l1=Update history}}
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| {{Update history}} | | {{Update history}} |
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| {{Item_Navbox}} | | == Navigation == |
| [[Category:Items]]
| | {{Item Navbox}} |