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| {{Infobox item | | {{Infobox item/auto|Ricochet}}{{Quotation|[[Shopkeeper]]|You are gonna be shooting things that you never even knew existed! |
| |item_imagefilepath=Ricochet | |
| |item_name=Ricochet | |
| |item_type=Weapon
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| |item_tier=4
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| |has_components=false
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| |has_passive1=true
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| |has_passive2=false
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| |has_active1=false
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| |has_iscomponentof=false
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| |item_stat1=+35% [[Ammo]]
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| |item_stat2=+10% [[Fire Rate]] | |
| |item_stat3=+150 Bonus [[Health]]
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| |souls=6,200
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| |passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
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| |passive1_cooldown=
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| |passive1_stat1=60% Ricochet Damage
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| |passive1_stat2=2 Ricochet Targets
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| |passive1_stat3=14m Ricochet Range
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| }} | | }} |
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| '''Ricochet''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased Ammo, Fire Rate and Max Health. Its passive effect causes the user's bullets to ricochet, bouncing to up to 2 nearby (14m) enemies and dealing slightly reduced (60%) damage. Any bullet based procs or effects will also be applied to ricocheted shots. | | == Notes == |
| | * Bullet based procs and effects are applied to ricocheted shots (with some exceptions such as {{HeroIcon|Seven}}'s {{AbilityIcon|Power Surge}} and {{ItemIcon|Tesla Bullets}}). |
| | * Bullets do not bounce off of objectives. |
| | * Ricocheted bullets cannot hit headshots, and thus don't proc headshot effects. However, due to a visual bug, the damage value appears as the yellow headshot indicator. |
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| It can be purchased from the [[Shop]] for {{Souls|6,200}}.
| | == Update history == |
| | {{Update history}} |
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| === Recommended Heroes === | | == Navigation == |
| *{{HeroIcon|Infernus}}
| | {{Item Navbox}} |
| *{{HeroIcon|Haze}}
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| {{clear}}
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| | |
| == Update history ==
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| {{Update history table
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| | contents =
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| {{Update history table/row
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| | update = September 26, 2024
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| | changes =
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| *Fire Rate reduced from 12% to 10%
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| }}
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| {{Update history table/row
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| | update = August 29, 2024
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| | changes =
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| *Bounce damage increased from 50% to 60%
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| *Fixed spirit bonus damage not applying from {{HeroIcon|Vindicta|size=20px}} and {{HeroIcon|Wraith|size=20px}} abilities
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| }}
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| {{Update history table/row
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| | update = August 15, 2024
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| | changes =
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| *Fire Rate increased from +8% to +12%
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| *Health increased from +125 to +150
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| }}
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| {{Update history table/row
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| | update = August 1, 2024
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| | changes =
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| *Bonus Health increased from 100 to 125
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| *Now gives +8% Fire Rate
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| }}
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| {{Update history table/row
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| | update = July 18, 2024
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| | changes =
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| *Now gives +100 Health
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| }}
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| {{Update history table/row
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| | update = July 4, 2024
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| | changes =
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| *Ricochet damage increased from 45% to 50%
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| }}
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| {{Update history table/row
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| | update = June 20, 2024
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| | changes =
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| *Ricochet Damage increased from 40% to 45%
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| *Ammo increased from 30% to 35%
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| }}
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| }}
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| {{Item_Navbox}} | |