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| <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
| | {{Infobox item/auto|Runed Gauntlets}} |
| <tabber>
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| Default=
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| {{Infobox item | |
| | item_name = Runed Gauntlets | |
| | street_brawl = true
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| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|MeleeDistanceScale}} Heavy [[Melee Distance]]
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| | item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]]
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| | item_stat3 = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_parry_desc}}
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| | passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | passive2_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_desc}}
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| | passive2_stat1 = {{ItemData|{{#var:item_key_or_en}}|CooldownReductionOnHitPct}} [[Cooldown Reduction]] on hit
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| | passive2_stat2 = {{ItemData|{{#var:item_key_or_en}}|CooldownReductionOnHitMin}}s Minimum [[Cooldown Reduction]]
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| }}
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| |-|
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Runed Gauntlets
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| | street_brawl = true
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| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeDistanceScale|prefix=+|suffix=|noicon=true}} Heavy [[Melee Distance]]
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| | item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeResistPercent|prefix=+|suffix=|noicon=true}} [[Melee Resist]]
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| | item_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMeleeDamagePercent|prefix=+|suffix=|noicon=true}} [[Melee Damage]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_parry_desc}}
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| | passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
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| | passive2_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_desc}}
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| | passive2_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CooldownReductionOnHitPct|prefix=|suffix=|noicon=true}} [[Cooldown Reduction]] on hit
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| | passive2_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CooldownReductionOnHitMin|prefix=|suffix=s|noicon=true}} Minimum [[Cooldown Reduction]]
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| }}
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| </tabber>
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| </div>
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| '''Runed Gauntlets''' is a [[Street Brawl]] Legendary {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can only be obtained in Street Brawl.
| | == Affected Abilities == |
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| | Some abilities scale with melee damage and are affected by Runed Gauntlets' increase to [[Melee Damage]]. Since all these abilities are considered to deal melee damage Runed Gauntlets also provides a hefty 50% resist against these abilities. |
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| | {{AbilityTable|melee}} |
| | |
| | == Notes == |
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| | * The parry-piercing passive will go into cooldown only after a parry has been pierced. |
| | *{{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} can still be parried even when Runed Gauntlets are equipped. |
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| == Update history == | | == Update history == |
| {{Update history}}{{Item Navbox}} | | {{Update history}} |
| | |
| | == Navigation == |
| | {{Item Navbox}} |