Runed Gauntlets: Difference between revisions

infobox
LVL (talk | contribs)
Automated infobox stats
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| has_passive1 = true
| has_passive1 = true
| has_passive2 = true
| has_passive2 = true
| item_stat1 = +130% Heavy Melee Distance
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}} Heavy Melee Distance
| item_stat2 = +50% Melee Resist
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}} Melee Resist
| item_stat3 = +30% Melee Damage
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} Melee Damage
| passive1_cooldown = 10s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = Pierces through parry.
| passive1_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_parry_desc}}
| passive2_description = Everytime you land a heavy melee, your existing cooldowns get reduced.
| passive2_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_desc}}
| passive2_stat1 = 12% Cooldown Reduction on hit
| passive2_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CooldownReductionOnHitPct}}% Cooldown Reduction on hit
| passive2_stat2 = 3s Minimum Cooldown Reduction
| passive2_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CooldownReductionOnHitMin}}s Minimum Cooldown Reduction
}}'''Runed Gauntlets''' is a [[Street Brawl]] {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].
}}
 
'''Runed Gauntlets''' is a [[Street Brawl]] {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]].


It can only be obtained in Street Brawl.
It can only be obtained in Street Brawl.