Rutger: Difference between revisionsGive feedback
RainbowGem2 (talk | contribs) Removed unused content tag |
RainbowGem2 (talk | contribs) Added Rutger's abilities |
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== Abilities == | == Abilities == | ||
Rutger has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like. | |||
<tabber> | |||
|-|(1) Rocket Launcher= | |||
{{ | |||
Ability card v2/Card | |||
| name=Rocket Launcher | |||
| icon=Rocket Launcher.png | |||
| num_of_charges=1 | |||
| charge_cooldown=1 | |||
| cooldown=17 | |||
| radius=5 | |||
| info1_desc=Launch a rocket that deals damage in an area and applies knockback.<br> Rutger receives '''50%''' damage and '''175%''' knockback from his own rocket if he's in its impact radius. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=120 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage | |||
|scale_type=spirit | |||
|scale_value=0.65 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+1''' Charges | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+80''' Damage | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''-7.5s''' Cooldown | |||
}} | |||
}} | |||
|-|(2) Force Field= | |||
{{ | |||
Ability card v2/Card | |||
| name=Force Field | |||
| icon=Force Field.png | |||
| radius=5 | |||
| duration=10 | |||
| cooldown=42 | |||
| info1_desc=Create a field at target location that pushes enemies away from its outer edge. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=70 | |||
| key=damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Damage | |||
|scale_type=spirit | |||
|scale_value=0.65 | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''-17s''' Cooldown | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+70%''' Damage | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+3s''' Duration | |||
}} | |||
}} | |||
|-|(3) Cheat Death= | |||
{{ | |||
Ability card v2/Card | |||
| name=Cheat Death | |||
| icon=Bloodletting.png | |||
| duration=4 | |||
| cooldown=48 | |||
| info1_desc=When taking otherwise fatal damage, Rutger becomes unkillable for '''4s'''. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=+2 | |||
| key=healing | |||
| type=healing | |||
| label=Bonus Health Regen | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = '''+2s''' Duration | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''+50 m/s''' Move Speed | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+100%''' Bullet Lifesteal | |||
}} | |||
}} | |||
|-|(4) Pulse= | |||
{{ | |||
Ability card v2/Card | |||
| name=Pulse | |||
| icon=Pulse.png | |||
| range=30 | |||
| duration=6 | |||
| cooldown=127 | |||
| info1_desc=Release a fast pulse in a large area that damages, slows, and '''prevents enemies from using abilities'''.<br>The damage dealt is based on how close the enemy is to the center of the pulse. | |||
| info1_mainbox1= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=50 | |||
| key=Damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Minimum Damage | |||
|scale_type=spirit | |||
|scale_value=0.65 | |||
}} | |||
| info1_mainbox2= | |||
{{Template:Ability card v2/Card/MainBox | |||
| value=350 | |||
| key=Damage | |||
| type=tech_damage | |||
| icon_color=Purple | |||
| label=Maximum Damage | |||
|scale_type=spirit | |||
|scale_value=0.65 | |||
}} | |||
| info1_altbox1= | |||
{{Template:Ability card v2/Card/AltBox | |||
| value=25% | |||
| key=movespeed | |||
| type=slow | |||
| label= Movement Slow | |||
}} | |||
| upgrade1= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 1 | |||
| description = +25% Movement Speed | |||
}} | |||
| upgrade2= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 2 | |||
| description = '''-47s''' Cooldown | |||
}} | |||
| upgrade3= | |||
{{Template:Ability card v2/Card/UpgradeBox | |||
| cost = 5 | |||
| description = '''+200''' Maximum Damage | |||
}} | |||
}} | |||
</tabber> | |||
== Update history == | == Update history == | ||