Rutger: Difference between revisions

Removed unused content tag
Added Rutger's abilities
Line 12: Line 12:


== Abilities ==
== Abilities ==
Rutger has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like.
<tabber>
|-|(1) Rocket Launcher=
{{
Ability card v2/Card
  | name=Rocket Launcher
  | icon=Rocket Launcher.png
  | num_of_charges=1
  | charge_cooldown=1
  | cooldown=17
  | radius=5
  | info1_desc=Launch a rocket that deals damage in an area and applies knockback.<br> Rutger receives '''50%''' damage and '''175%''' knockback from his own rocket if he's in its impact radius.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=120
      | key=damage
      | type=tech_damage
      | icon_color=Purple
      | label=Damage
      |scale_type=spirit
      |scale_value=0.65
    }}


  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''+1''' Charges
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+80'''  Damage
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''-7.5s''' Cooldown
    }}
}}
|-|(2) Force Field=
{{
Ability card v2/Card
  | name=Force Field
  | icon=Force Field.png
  | radius=5
  | duration=10
  | cooldown=42
 
  | info1_desc=Create a field at target location that pushes enemies away from its outer edge.
  | info1_mainbox1= 
    {{Template:Ability card v2/Card/MainBox
      | value=70
      | key=damage
      | type=tech_damage
      | icon_color=Purple
      | label=Damage
      |scale_type=spirit
      |scale_value=0.65
    }}
  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''-17s''' Cooldown
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+70%''' Damage
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+3s''' Duration
    }}
}}
|-|(3) Cheat Death=
{{
Ability card v2/Card
  | name=Cheat Death
  | icon=Bloodletting.png
  | duration=4
  | cooldown=48
  | info1_desc=When taking otherwise fatal damage, Rutger becomes unkillable for '''4s'''.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=+2
      | key=healing
      | type=healing
      | label=Bonus Health Regen
    }}
  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = '''+2s''' Duration
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''+50 m/s''' Move Speed
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+100%''' Bullet Lifesteal
    }}
}}
|-|(4) Pulse=
{{
Ability card v2/Card
  | name=Pulse
  | icon=Pulse.png
  | range=30
  | duration=6
  | cooldown=127
 
  | info1_desc=Release a fast pulse in a large area that damages, slows, and '''prevents enemies from using abilities'''.<br>The damage dealt is based on how close the enemy is to the center of the pulse.
  | info1_mainbox1=
    {{Template:Ability card v2/Card/MainBox
      | value=50
      | key=Damage
      | type=tech_damage
      | icon_color=Purple
      | label=Minimum Damage
      |scale_type=spirit
      |scale_value=0.65
    }}
  | info1_mainbox2=
    {{Template:Ability card v2/Card/MainBox
      | value=350
      | key=Damage
      | type=tech_damage
      | icon_color=Purple
      | label=Maximum Damage
      |scale_type=spirit
      |scale_value=0.65
    }}
  | info1_altbox1=
    {{Template:Ability card v2/Card/AltBox
      | value=25%
      | key=movespeed
      | type=slow
      | label= Movement Slow
    }}     
  | upgrade1=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 1
      | description = +25% Movement Speed
    }}
   
  | upgrade2=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 2
      | description = '''-47s''' Cooldown
    }}
   
  | upgrade3=
    {{Template:Ability card v2/Card/UpgradeBox
      | cost = 5
      | description = '''+200''' Maximum Damage
    }}
}}
</tabber>
== Update history ==
== Update history ==