Sandbox: Difference between revisions

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Settings: added console commands
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* Reset Hero (<code>resetme</code>): reset to level 0 with no ability upgrades  
* Reset Hero (<code>resetme</code>): reset to level 0 with no ability upgrades  
* Level Up (<code>givelevelupgold 1</code>): level the player up by 1  
* Level Up (<code>givelevelupgold 1</code>): level the player up by 1  
* Max Level (<code>givelevelupgold 36</code>): set level to 36  
* Max Level (<code>givelevelupgold 36</code>): set level to 35 (36 including level 0)
* Half Health (<code>healthpct 50</code>): set the player to half health  
* Half Health (<code>healthpct 50</code>): set the player to half health  
* Full Health (<code>healthpct 100</code>): set the player to full health  
* Full Health (<code>healthpct 100</code>): set the player to full health  
* Kill Hero (<code>lethaldamageme</code>): kill the player  
* Kill Hero (<code>lethaldamageme</code>): kill the player  
* All Perks (<code>giveallupgrades</code>): unlock all ability upgrades  
* All Perks (<code>giveallupgrades</code>): unlock all ability upgrades  
* Spawn Camp (<code>citadel_spawn_nearby_neutrals</code>): spawn jungle camp  
* Spawn Camp (<code>citadel_spawn_nearby_neutrals</code>): spawn jungle camp
 
=== Game Rules ===
=== Game Rules ===
* No Death: heroes can't die (NPCs can still die)
* No Death: heroes can't die (NPCs can still die)