Scourge: Difference between revisionsGive feedback
created initial page |
updated max hp% damage per second for new patch (3.5 -> 3.25) |
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| has_iscomponentof = false | | has_iscomponentof = false | ||
| has_iscomponentof2 = false | | has_iscomponentof2 = false | ||
| has_iscomponentof3 = | |||
| item_stat1 = +125 Bonus Health | | item_stat1 = +125 Bonus Health | ||
| item_stat2 = +6% Cooldown Reduction | | item_stat2 = +6% Cooldown Reduction | ||
| active1_cooldown = 36s | | active1_cooldown = 36s | ||
| active1_description = Apply '''Spirit Resistance''' and an aura on a friendly target that deals '''damage''' to enemies proportional to their max health.<br><small>Can be self-cast.</small> | | active1_description = Apply '''Spirit Resistance''' and an aura on a friendly target that deals '''damage''' to enemies proportional to their max health.<br><small>Can be self-cast.</small> | ||
| active1_stat1 = 3. | | active1_stat1 = 3.25% Max Health per second | ||
| active1_stat2 = +40% Spirit Resist (Conditional) | | active1_stat2 = +40% Spirit Resist (Conditional) | ||
| active1_stat3 = 10s Duration | | active1_stat3 = 10s Duration | ||