Scourge: Difference between revisions

created initial page
 
updated max hp% damage per second for new patch (3.5 -> 3.25)
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| has_iscomponentof = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| has_iscomponentof2 = false
| has_iscomponentof3 =
| item_stat1 = +125 Bonus Health
| item_stat1 = +125 Bonus Health
| item_stat2 = +6% Cooldown Reduction
| item_stat2 = +6% Cooldown Reduction
| active1_cooldown = 36s
| active1_cooldown = 36s
| active1_description = Apply '''Spirit Resistance''' and an aura on a friendly target that deals '''damage''' to enemies proportional to their max health.<br><small>Can be self-cast.</small>
| active1_description = Apply '''Spirit Resistance''' and an aura on a friendly target that deals '''damage''' to enemies proportional to their max health.<br><small>Can be self-cast.</small>
| active1_stat1 = 3.5% Max Health per second
| active1_stat1 = 3.25% Max Health per second
| active1_stat2 = +40% Spirit Resist (Conditional)
| active1_stat2 = +40% Spirit Resist (Conditional)
| active1_stat3 = 10s Duration
| active1_stat3 = 10s Duration