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== Weapon == | == Weapon == | ||
'''Audio plays when Seven fires his weapon''' | |||
{| class="wikitable" | |||
|Weapon Fire 01 | |||
|[[File:Gigawatt weapon fire 01.mp3]] | |||
|- | |||
|Weapon Fire 02 | |||
|[[File:Gigawatt weapon fire 02.mp3]] | |||
|- | |||
|Weapon Fire 03 | |||
|[[File:Gigawatt weapon fire 03.mp3]] | |||
|- | |||
|Weapon Fire 04 | |||
|[[File:Gigawatt weapon fire 04.mp3]] | |||
|- | |||
|Weapon Fire 05 | |||
|[[File:Gigawatt weapon fire 05.mp3]] | |||
|- | |||
|Weapon Fire 06 | |||
|[[File:Gigawatt weapon fire 06.mp3]] | |||
|- | |||
|Weapon Fire 07 | |||
|[[File:Gigawatt weapon fire 07.mp3]] | |||
|} | |||
'''Audio plays when Seven reloads his weapon''' | |||
{| class="wikitable" | |||
| colspan="2" |Clip Out | |||
| colspan="2" |[[File:Gigawatt clipout 01.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Clip In 01 | |||
|[[File:Gigawatt clipin 01.mp3]] | |||
|- | |||
|Clip In 02 | |||
|[[File:Gigawatt clipin 02.mp3]] | |||
|- | |||
|Clip In 03 | |||
|[[File:Gigawatt clipin 03.mp3]] | |||
|} | |||
== Movement == | == Movement == | ||
| Line 109: | Line 147: | ||
|[[File:Seven movement foley short 17.mp3]] | |[[File:Seven movement foley short 17.mp3]] | ||
|} | |} | ||
Occasionally, a spark sound will play on Seven when moving | '''Occasionally, a spark sound will play on Seven when moving''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Spark 01 | |Spark 01 | ||
Revision as of 01:00, 6 July 2025
List of sound effects for Seven.
Weapon
Audio plays when Seven fires his weapon
| Weapon Fire 01 | |
| Weapon Fire 02 | |
| Weapon Fire 03 | |
| Weapon Fire 04 | |
| Weapon Fire 05 | |
| Weapon Fire 06 | |
| Weapon Fire 07 |
Audio plays when Seven reloads his weapon
| Clip Out |
| Clip In 01 | |
| Clip In 02 | |
| Clip In 03 |
Movement
Seven's movement is a combination of 2 audios that play simultaneously, footsteps and foley
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 | |
| Footstep 16 | |
| Footstep 17 |
| Foley 01 | |
| Foley 02 | |
| Foley 03 | |
| Foley 04 | |
| Foley 05 | |
| Foley 06 | |
| Foley 07 | |
| Foley 08 | |
| Foley 09 | |
| Foley 10 | |
| Foley 11 | |
| Foley 12 | |
| Foley 13 | |
| Foley 14 | |
| Foley 15 | |
| Foley 16 | |
| Foley 17 |
Occasionally, a spark sound will play on Seven when moving
| Spark 01 | |
| Spark 02 | |
| Spark 03 | |
| Spark 04 | |
| Spark 05 | |
| Spark 06 | |
| Spark 07 | |
| Spark 08 | |
| Spark 09 | |
| Spark 10 | |
| Spark 11 | |
| Spark 12 | |
| Spark 13 |
Abilities
Audio plays when casting the spell
| Cast |
Audio loops on the projectile throughout it's duration
| Loop |
Audio plays on the projectile when it ends
| Explode |
Audio plays on Seven when selecting the spell (can be heard by enemies even behind a wall)
This same audio plays after casting the spell on an enemy, but it gets increasingly higher pitched and sped up
| Select |
Audio plays on the target unit after casting the spell on them
| Cast |
Audio plays on the target unit after the spell procs
| Proc |
Audio plays on Seven after activating the spell
| Start |
Audio loops on Seven throughout the duration of the spell
| Loop |
Audio plays when Sven shoots additionally to his normal shooting sound
| Surge Fire 01 | |
| Surge Fire 02 | |
| Surge Fire 03 | |
| Surge Fire 04 | |
| Surge Fire 05 | |
| Surge Fire 06 | |
| Surge Fire 07 |
Audio plays when the spell ends
| Stop |
Audio plays on Seven after casting the spell
| Cast |
2 Audios loop on Seven throughout the duration of the spell
| Loop | |
| AoE Loop |
2 Audios play on the AoE after Seven shoots a bolt
| Bolt Cast |
| Explosion 01 | |
| Explosion 02 | |
| Explosion 03 | |
| Explosion 04 | |
| Explosion 05 | |
| Explosion 06 |
Audio plays on Seven when the spell ends
| End |