Seven: Difference between revisions

m Updated ammo count to match the in-game value.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Seven
| name = Seven
| art             = Seven full.png
| art = Seven full.png
| card           = Seven card.png
| card = Seven card.png
| summary         = Electrocutes crowds of enemies
| summary = Electrocutes crowds of enemies
| description     = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
| description = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
| dps             = 70
| dps = 70
| bullet_damage   = 11.5
| bullet_damage = 11.5
| ammo           = 31
| ammo = 31
| bullets_per_sec = 6.12
| bullets_per_sec = 6.12
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 550
| max_health = 550
| health_regen   = 1.5
| health_regen = 1.5
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7 {{ss|0.028}}
| move_speed = 7 {{ss|0.028}}
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.76
| increase1_value = 0.76
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 31
| increase3_value = 31
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22 → 58m
| range = 22 → 58m
| weapon_name     = Cold Calculus
| weapon_name = Cold Calculus
| reload_time = 2.35
| bullet_velocity = 635
}}
}}