Seven: Difference between revisions

m Added reload time and bullet velocity values.
Updated ability cards to v2
Line 37: Line 37:
<tabber>
<tabber>
|-|(1) Lightning Ball=
|-|(1) Lightning Ball=
{{Ability card
{{Ability card v2
| name            = Lightning Ball
| hero_name=Seven
| cooldown        = 23s
| ability_num=1
| radius          = 4m
| description    = Shoot a ball of lightning that travels in a straight line. Does '''damage to all targets in its radius.''' Slows down when damaging enemies and stops if it hits the world.
| effect1        = '''Charges:''' 1
| effect2        = '''Charge Cooldown:''' 8s
| effect3        = '''DPS:''' 80 {{ss|0.5}}
| effect4        = '''Lifetime:''' 5s
| upgrade1        = '''+1''' Charges
| upgrade2        = '''+40%''' Movement Slow
| upgrade3        = '''+70''' DPS
}}
}}
|-|(2) Static Charge=
|-|(2) Static Charge=
{{Ability card
{{Ability card v2
| name            = Static Charge
| hero_name=Seven
| cooldown        = 42s
| ability_num=2
| range          = 16m {{ss|0.07}}
| radius          = 6m
| description    = Apply a charge to a target enemy hero. After a short duration, the static charge '''stuns and damages''' enemies within the radius.
| effect2        = '''Delay Before Stun:''' 3.5s
| effect1        = '''Stun Duration:''' 1.1s
| effect3        = '''Damage:''' 40 {{ss|0.9}}
| upgrade1        = '''-19s''' Cooldown
| upgrade2        = '''+8m''' Radius
| upgrade3        = '''+1.1s''' Stun Duration
}}
}}
|-|(3) Power Surge=
|-|(3) Power Surge=
{{Ability card
{{Ability card v2
|name            = Power Surge
| hero_name=Seven
| cooldown      = 48s
| ability_num=3
| duration      = 10s {{ss|0.07}}
| description    = Power up your weapon with a shock effect, making '''your bullets proc shock damage on your target'''. This shock damage '''bounces to enemies''' near your target. Occurs once per burst shot.
| effect1        = '''Shock Damage:''' 10 {{ss|0.2}}
| effect2        = '''Max Jumps:''' 3
| effect3        = '''Jump Radius:''' 10m
| upgrade1      = Shock Damage applies '''-15%''' Spirit Resist for '''8s'''
| upgrade2      = '''-15s''' Cooldown
| upgrade3      = '''+12''' Shock Damage, improved Spirit scaling {{ss|0.5}}, and '''+3''' Max Jumps
}}
}}
|-|(4) Storm Cloud=
|-|(4) Storm Cloud=
{{Ability card
{{Ability card v2
| name            = Storm Cloud
| hero_name=Seven
| cooldown        = 148s
| ability_num=4
| duration        = 7s
| radius          = 25m
| description    = Channel a storm cloud around you that expands over 3 seconds and '''damages all enemies''' within its radius. Enemies do not take damage when they are out of line-of-sight.
| effect1        = '''DPS:''' 110 {{ss|0.7}}
| effect2        = '''Initial Radius:''' 12m
| effect3        = '''Bullet Resist:''' +20%
| upgrade1        = '''+35% Bullet Resist''' while channeling Storm Cloud
| upgrade2        = '''+7s''' Channel Time and '''+10m''' Radius
| upgrade3        = '''+75''' DPS
}}
}}
</tabber>
</tabber>