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| {{Infobox hero | | {{Infobox hero |
| | name = Seven | | | name = Seven |
| | | key = hero_gigawatt |
| | weapon_name = Cold Calculus | | | weapon_name = Cold Calculus |
| | art = Seven full.png | | | art = Seven full.png |
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| | description = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning. | | | description = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning. |
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| | | move_speed = {{#invoke:HeroData|get_hero_var|hero_gigawatt|MaxMoveSpeed|2}} {{ss|0.02}} |
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| | dps = {{#invoke:HeroData|get_hero_var|hero_gigawatt|DPS|2}}
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| | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_gigawatt|BulletDamage|3}}
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| | ammo = {{#invoke:HeroData|get_hero_var|hero_gigawatt|ClipSize|3}}
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| | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_gigawatt|RoundsPerSecond|3}}
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| | light_melee = {{#invoke:HeroData|get_hero_var|hero_gigawatt|LightMeleeDamage|3}}
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| | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_gigawatt|HeavyMeleeDamage|3}}
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| | max_health = {{#invoke:HeroData|get_hero_var|hero_gigawatt|MaxHealth|3}}
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| | health_regen = {{#invoke:HeroData|get_hero_var|hero_gigawatt|BaseHealthRegen|2}}
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| | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_gigawatt|BulletResist|2}}
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| | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_gigawatt|TechResist|2}}
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| | move_speed = {{#invoke:HeroData|get_hero_var|hero_gigawatt|MaxMoveSpeed|2}} {{ss|0.02}}
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| | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_gigawatt|SprintSpeed|2}}
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| | stamina = {{#invoke:HeroData|get_hero_var|hero_gigawatt|Stamina|2}}
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| | range = {{#invoke:HeroData|get_hero_var|hero_gigawatt|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_gigawatt|FalloffEndRange|2}}m
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| | reload_time = {{#invoke:HeroData|get_hero_var|hero_gigawatt|ReloadTime|3}}
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| | bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_gigawatt|BulletSpeed|3}}
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| | increase1_value = 0.76 | | | increase1_value = 0.76 |