Shadow Weave: Difference between revisions

TheMilkMan (talk | contribs)
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TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
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{{Infobox item
{{Infobox item
| item_name            = Shadow Weave
| item_name            = Shadow Weave
| has_active1          = true
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen|Out of Combat Regen]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen|Out of Combat Regen]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_desc}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_desc}}
| active1_stat1        = '''Invisible''' Status Effect
| active1_stat1        = '''Invisible''' Status Effect
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Stealth Duration
| active1_stat2        = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Stealth Duration
| active1_stat3        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpottedRadius}} Spot Radius
| active1_stat3        = {{ItemData|{{#var:item_key_or_en}}|SpottedRadius}} Spot Radius
| active1_stat4        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|InvisMoveSpeedMod}}/s Invis [[Sprint Speed]]
| active1_stat4        = +{{ItemData|{{#var:item_key_or_en}}|InvisMoveSpeedMod}}/s Invis [[Sprint Speed]]
| active2_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_ambush_desc}}
| active2_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_ambush_desc}}
| active2_stat1        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusFireRate}} Ambush [[Fire Rate]] (Conditional)
| active2_stat1        = +{{ItemData|{{#var:item_key_or_en}}|AmbushBonusFireRate}} Ambush [[Fire Rate]] (Conditional)
| active2_stat2        = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusTechPower}} Ambush [[Spirit Power]] (Conditional)
| active2_stat2        = +{{ItemData|{{#var:item_key_or_en}}|AmbushBonusTechPower}} Ambush [[Spirit Power]] (Conditional)
| active2_stat3        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushBonusMeleeDamage}} Ambush [[Melee Damage]] (Conditional)
| active2_stat3        = {{ItemData|{{#var:item_key_or_en}}|AmbushBonusMeleeDamage}} Ambush [[Melee Damage]] (Conditional)
| active2_stat4        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AmbushDuration}}s Ambush Duration
| active2_stat4        = {{ItemData|{{#var:item_key_or_en}}|AmbushDuration}}s Ambush Duration
| sound1 = shadowweave cast.mp3
| sound1 = shadowweave cast.mp3
| sound2 = Shadowweave mod lp.mp3
| sound2 = Shadowweave mod lp.mp3