Sharpshooter: Difference between revisionsGive feedback
Jump to navigation
Jump to search
update stats |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_name = Sharpshooter | | item_name = Sharpshooter | ||
| item_type = Weapon | | item_type = Weapon | ||
| Line 16: | Line 15: | ||
| souls = 4,250 | | souls = 4,250 | ||
| component1_name = Long Range | | component1_name = Long Range | ||
| passive1_description = Deal additional [[Weapon Damage]] when beyond a minimum distance from your target. | | passive1_description = Deal additional [[Weapon Damage]] when '''beyond a minimum distance''' from your target. | ||
| passive1_stat1 = +50% Weapon Damage | | passive1_stat1 = +50% Weapon Damage | ||
| passive1_stat2 = 15.0m Min. Distance | |||
}} | }} | ||
'''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], and [[Bullet Shield]] Health, as well as improves weapon fall-off range and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target. | '''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], and [[Bullet Shield]] Health, as well as improves weapon fall-off range and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target. | ||
| Line 31: | Line 32: | ||
{{Update history}} | {{Update history}} | ||
{{ | {{Item Navbox}} | ||