Sharpshooter: Difference between revisions

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updated cost for new patch (4,250 -> 3,200), updated cost of component (long range 1,250 -> 1,600)
Line 3: Line 3:
| item_type = Weapon
| item_type = Weapon
| item_tier = 3
| item_tier = 3
| souls = 4,250
| souls = 3,200
| has_components = true
| has_components = true
| has_passive1 = true
| has_passive1 = true
Line 9: Line 9:
| has_active1 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof = false
| has_iscomponentof2 =
| component1_name = Long Range
| component1_name = Long Range
| item_stat1 = -20% [[Reload Time]]
| item_stat1 = -20% [[Reload Time]]
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'''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], and [[Bullet Shield]] Health, as well as improves weapon [[Falloff Range|fall-off range]] and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target.
'''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], and [[Bullet Shield]] Health, as well as improves weapon [[Falloff Range|fall-off range]] and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target.


It can be purchased from the [[Shop]] for {{Souls|4,250}} (its [[Component]], {{ItemIcon|Long Range}}, makes up {{Souls|1,250}} of the cost).
It can be purchased from the [[Shop]] for {{Souls|3,200}}. Its [[Component]], {{ItemIcon|Long Range}}, makes up {{Souls|1,600}} of the cost.


== Update history ==
== Update history ==