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m Fixed the link to the Force-a-Nature page not working. Tags: Visual edit Mobile edit Mobile web edit |
→Slice and Dice: Shiv has been buffed so he can dash at any angle even while grounded |
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'''''Slice and Dice''''' is Shiv's second ability, in which he dashes ''12.37'' metres or ''487'' units forward, dealing Spirit damage to opponents in the way. '''''Slice and Dice''''' ignores pre-existing momentum and velocity and ends you with zero momentum; '''''Slice and Dice''''' can be thought of as a set velocity sequence. | '''''Slice and Dice''''' is Shiv's second ability, in which he dashes ''12.37'' metres or ''487'' units forward, dealing Spirit damage to opponents in the way. '''''Slice and Dice''''' ignores pre-existing momentum and velocity and ends you with zero momentum; '''''Slice and Dice''''' can be thought of as a set velocity sequence. | ||
'''''Slice and Dice''''' can be aimed in nearly every direction, with exception of directly overhead and beneath, which will instead send at a 89° angle. <ref>''abilites.vdata'', ''citadel_ability_shiv_dash'', ''DashAngleThreshold''</ref><ref>This can be seen most clearly when enabling ''cl_showpos 2'' and monitoring your X and Y coordinates</ref> This can be used for traversal as a "second" dash. | |||
When landing onto the ground during an airborne initiated '''''Slice and Dice''''', you will continue in the direction of initial casting. | When landing onto the ground during an airborne initiated '''''Slice and Dice''''', you will continue in the direction of initial casting. | ||