Shiv/Movement: Difference between revisions

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== Alt-fire ==
== Alt-fire ==
[[File:Shivexample1.png|thumb|198x198px|Alt-fire movement angle.]]
Shiv does not have a zoom. Instead, he has an alt-fire ((AKA M2 (Mouse 2) or RMB (Right Mouse Button) )).
Shiv does not have a zoom. Instead, he has an alt-fire ((AKA M2 (Mouse 2) or RMB (Right Mouse Button) )).


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Alt-fire sends you at an initial impulse of ''404'' units per second, after which you are subject to gravity and air drag.((Tested through ''cl_showpos'' and through ''cvar'' unlocker.)) The amount of horizontal and vertical velocity you get out of alt-fire are components of the inital impulse and the angle you shot at.
Alt-fire sends you at an initial impulse of ''404'' units per second, after which you are subject to gravity and air drag.((Tested through ''cl_showpos'' and through ''cvar'' unlocker.)) The amount of horizontal and vertical velocity you get out of alt-fire are components of the inital impulse and the angle you shot at.
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{{ :hero:shivexample1.png?nolink&400|}}
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If you're on the ground and you do not aim parallel to the ground, your horizontal velocity will be the component of the impulse and the aiming angle, but your vertical impulse will be eaten, resulting in less horizontal velocity.
If you're on the ground and you do not aim parallel to the ground, your horizontal velocity will be the component of the impulse and the aiming angle, but your vertical impulse will be eaten, resulting in less horizontal velocity.
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Alt-fire always sends at ''404'' units per second((Test this through setting noclip friction to 0 and using alt-fire in a line; velocity is not additive.)); depending on your pre-existing velocity, alt-fire can be detrimental.
Alt-fire always sends at ''404'' units per second((Test this through setting noclip friction to 0 and using alt-fire in a line; velocity is not additive.)); depending on your pre-existing velocity, alt-fire can be detrimental.


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=== History ===
=== History ===
<shiv_sm> Shiv has existed as a character for a large portion of the games lifespan, existing in Deadlock's predecessor, Neon Prime. In Neon Prime, <pl_shiv_sm> Shiv likely had no alt-fire. Eventually, Neon Prime was scrapped, and assets and the general game were integrated into Deadlock. <shiv_sm> Shiv existed in the files but was not selectable.
<shiv_sm> Shiv has existed as a character for a large portion of the games lifespan, existing in Deadlock's predecessor, Neon Prime. In Neon Prime, <pl_shiv_sm> Shiv likely had no alt-fire. Eventually, Neon Prime was scrapped, and assets and the general game were integrated into Deadlock. <shiv_sm> Shiv existed in the files but was not selectable.
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{{TechCard
{{TechCard
|name=Force Jumping
|name=Force Jumping
|file=
|file= Shivfanjump.mp4
|tech_type=
|tech_type= Character Tech
|difficulty=
|difficulty= Advanced Easy
|inputs=
|inputs= (either jump or be in the air, look downwards) → alt-fire (RMB)
}}
}}
=== Force Jumping ===
=== Force Jumping ===
<WRAP half right infobox>
{{tablelayout?rowsHeaderSource=Auto}}
^ <wrap centeralign> **//Force Jumping //** </wrap>||
^ <wrap centeralign>{{ ::charactertech:shivfanjump.mp4?500 }}</wrap>||
^ Tech Type                                            | Character Tech                            |
^ Difficulty                                            | <color orange>Advanced</color> Easy |
^ Stamina                                              | 0 |
^ Character Dependent                                  | Yes                                      |
^ Inputs                                                | (either jump or be in the air, look downwards) → alt-fire (RMB) |
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**Force Jumping** (also often called FaN Jumping)((The name refers to Force Jumping in Team Fortress 2. FaN means Force-A-Nature, a weapon from Team Fortress 2 that had similar characteristics.)) is the act of using the recoil from <shiv_sm> Shiv’s alt-fire to boost yourself vertically; acting essentially, as a third, smaller [[universaltech:jump]].
**Force Jumping** (also often called FaN Jumping)((The name refers to Force Jumping in Team Fortress 2. FaN means Force-A-Nature, a weapon from Team Fortress 2 that had similar characteristics.)) is the act of using the recoil from <shiv_sm> Shiv’s alt-fire to boost yourself vertically; acting essentially, as a third, smaller [[universaltech:jump]].
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{{TechCard
{{TechCard
|name=M2 Recoil Skip
|name=M2 Recoil Skip
|file=
|file=Shivrecoilskip.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=M2 Wall Jump
|name=M2 Wall Jump
|file=
|file=Shivm2walljump.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=M2 Sliding
|name=M2 Sliding
|file=
|file=Shivm2slide.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=M2 Slide Hopping
|name=M2 Slide Hopping
|file=
|file=Shivm2slidehop.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=Infinite M2 Slide
|name=Infinite M2 Slide
|file=
|file=Shivinfm2slide.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=Infinite M2 Slide Acceleration
|name=Infinite M2 Slide Acceleration
|file=
|file=Shivinfm2slideaccel.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=
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{{TechCard
{{TechCard
|name=Slice and Dice Leap
|name=Slice and Dice Leap
|file=
|file=Sliceanddiceleap.mp4
|tech_type=
|tech_type=Character Tech
|difficulty=
|difficulty=
|inputs=
|inputs=