Shiv/Update history: Difference between revisionsGive feedback
m Added categories |
mNo edit summary |
||
| (53 intermediate revisions by 17 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Shiv}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|July|28|2026}} | ||
| changes = | | changes = | ||
* Stamina regen increased from 5.5s to 6s. | |||
* {{AbilityIcon|Killing Blow}} recast window reduced from 20s to 16s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Serrated Knives}} T3 spirit scaling reduced from +0.09 to +0.07. | |||
* {{AbilityIcon|Slice and Dice}} spirit scaling reduced from 1.44 to 1.2. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from -6% Spirit Resist to -4%. | |||
* {{AbilityIcon|Bloodletting}} cooldown increased from 20s to 25s. | |||
* {{AbilityIcon|Bloodletting}} T1 increased from -10s Cooldown to -15s. | |||
* {{AbilityIcon|Bloodletting}} Damage Cleared reduced from 35% to 30%. | |||
* {{AbilityIcon|Bloodletting}} T2 Damage Cleared increased from 35% to 40%. | |||
* {{AbilityIcon|Killing Blow}} Health Threshold reduced from 20% to 18%. | |||
* {{AbilityIcon|Killing Blow}} T3 Health Threshold increased from +8% to +10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|1|2026}} | |||
| changes = | |||
* Alt Fire ammo cost reduced from 5 to 4 | |||
* Weapon now has fixed pellet spread | |||
* {{AbilityIcon|Slice and Dice}} is now back to doing spirit damage and reducing Spirit Resistance from enemies | |||
* {{AbilityIcon|Slice and Dice}} damage increased from 60 to 75 | |||
* {{AbilityIcon|Killing Blow}} T3 reduced from +10% Enemy Health Threshold to +8% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* Alt Fire damage now has a custom value per boon (+0.2). | |||
* Alt Fire ammo consumed per shot increased from 3 to 5. | |||
* Alt Fire knockback movement is now disabled by slowing hex state. | |||
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 18s to 16s. | |||
* {{AbilityIcon|Slice and Dice}} now deals +25 light melee damage (75 total) instead of 60 spirit damage. | |||
* {{AbilityIcon|Slice and Dice}} changed from -6% Spirit Resist to +4% Damage Amp. | |||
* {{AbilityIcon|Bloodletting}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared". | |||
* {{AbilityIcon|Bloodletting}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred". | |||
* {{AbilityIcon|Killing Blow}} now deals damage to troopers and neutrals along the way. | |||
* {{AbilityIcon|Killing Blow}} executing a hero now instantly fills the rage bar. | |||
* {{AbilityIcon|Killing Blow}} now has the T3 "recast within 20s on a hero kill" as part of the base ability. | |||
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus reduced from +12% to +8%. | |||
* {{AbilityIcon|Killing Blow}} range reduced from 18m to 12m. | |||
* {{AbilityIcon|Killing Blow}} T1 now also increases range by +6m. | |||
* {{AbilityIcon|Killing Blow}} T2 increased from +10% Full Rage Bonus Damage to +16%. | |||
* {{AbilityIcon|Killing Blow}} T3 increased from +5% Enemy Health Threshold to +10%. | |||
* {{AbilityIcon|Killing Blow}} cooldown increased from 125s to 145s. (Global ult change) | |||
* {{AbilityIcon|Killing Blow}} T3 reduced from -30s Cooldown to -25s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}} cooldown is not increased if it hits any enemies, even if it doesn't execute. | |||
* Improved visuals on {{AbilityIcon|Killing Blow}} execute threshold. | |||
* Fixed bugged interactions with {{AbilityIcon|Killing Blow}} missing enemies. | |||
* Fixed {{AbilityIcon|Killing Blow}} incorrectly getting increased cooldown on execute. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from -8% Spirit Resist to -6%. | |||
* {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 40% to 35%. | |||
* {{AbilityIcon|Bloodletting}} T3 increased from +45% Deferred Damage Cleared to +50%. | |||
* {{AbilityIcon|Killing Blow}} cooldown increased from 105s to 125s. | |||
* {{AbilityIcon|Killing Blow}} full rage damage bonus reduced from 14% to 12%. | |||
* {{AbilityIcon|Killing Blow}} T2 increased from +8% Full Rage Damage Bonus to +10%. | |||
* {{AbilityIcon|Killing Blow}} T2 now also reduces cooldown by -30s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Alt fire knockback reduced by 10%. | |||
* {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 0.15 to 0.13. | |||
* {{AbilityIcon|Serrated Knives}} T3 spirit scaling reduced from +0.1 to +0.09. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Fixed Rage not building up against Barriers. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Stamina increased from 2 to 3. | |||
* Stamina cooldown increased from 4.5s to 5.5s. | |||
* {{AbilityIcon|Bloodletting}} no longer interrupts sliding when cast. | |||
* {{AbilityIcon|Bloodletting}} is now affected by healing modifiers. | |||
* Fixed a bug with {{AbilityIcon|Killing Blow}} T3 causing the cooldown to be delayed if you failed to execute during the allowed window. | |||
* {{AbilityIcon|Killing Blow}} now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* Alt fire knockback increased by 10%. | |||
* {{AbilityIcon|Serrated Knives}} cooldown increased from 16s to 18s. | |||
* {{AbilityIcon|Killing Blow}} range increased from 13m to 18m. | |||
* {{AbilityIcon|Killing Blow}} travel speed increased a bit. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Stamina reduced from 3 to 2. | |||
* Stamina movement speed reduced from 6.7 to 6.5. | |||
* Bullet damage growth increased from 0.154 to 0.165. | |||
* {{AbilityIcon|Serrated Knives}} no longer has impact damage. | |||
* {{AbilityIcon|Serrated Knives}} Bleed DPS per knife increased from 4 to 10. | |||
* {{AbilityIcon|Serrated Knives}} Bleed DPS spirit scaling increased from 0.13 to 0.15. | |||
* {{AbilityIcon|Serrated Knives}} T1 changed from "+1 Charge" to "+2s Duration". | |||
* {{AbilityIcon|Serrated Knives}} T2 changed from "+2s Duration" to "+2 Charges". | |||
* {{AbilityIcon|Serrated Knives}} T3 no longer has +30 Impact Damage. | |||
* {{AbilityIcon|Serrated Knives}} T3 DPS increased from +5.5 to +12. | |||
* {{AbilityIcon|Serrated Knives}} T3 increases spirit scaling by +0.10. | |||
* {{AbilityIcon|Slice and Dice}} cooldown increased from 15s to 16s. | |||
* {{AbilityIcon|Slice and Dice}} Impact damage reduced from 75 to 60. | |||
* {{AbilityIcon|Slice and Dice}} reduces Spirit Resistance by 6% for 16s. Multiple instances stack. | |||
* {{AbilityIcon|Slice and Dice}} T1 increased from -3s Cooldown to -6s Cooldown. | |||
* {{AbilityIcon|Slice and Dice}} T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range". | |||
* {{AbilityIcon|Slice and Dice}} T3 now also grants +50 Impact Damage. | |||
* {{AbilityIcon|Killing Blow}} is no longer unit targeted, you jump in the direction forward with some small control. | |||
* {{AbilityIcon|Killing Blow}} Damage Amp reduced from 15% to 14%. | |||
* {{AbilityIcon|Killing Blow}} T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp". | |||
* {{AbilityIcon|Killing Blow}} T3 now grants you 20s to recast the ultimate, rather than removing the cooldown. | |||
* {{AbilityIcon|Killing Blow}} T3 now also increases enemy health threshold by +5%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|2|2026}} | |||
| changes = | |||
* Health growth per boon reduced from 48 to 45. | |||
* {{AbilityIcon|Serrated Knives}} overall damage reduced by 12%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Serrated Knives}} impact damage spirit ratio reduced from 0.558 to 0.25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* {{AbilityIcon|Bloodletting}} deferred damage reduced from 30% to 25%. | |||
* {{AbilityIcon|Bloodletting}} T2 deferred damage increased from 10% to 15%. | |||
* Rage buildup rate reduced by 6%. | |||
* {{AbilityIcon|Killing Blow}} cast range reduced from 15m to 13m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* Rage now builds 8% slower | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Alt fire knockback reduced by 10%. | |||
* Alt fire ammo cost increased from 2 to 3. | |||
* {{AbilityIcon|Killing Blow}} Rage Damage Bonus reduced from 17% to 15%. | |||
* {{AbilityIcon|Killing Blow}} T2 Rage Damage bonus reduced from 8% to 6%. | |||
* {{AbilityIcon|Killing Blow}} Rage state now causes your alt fire knockback to push you a little further. | |||
* Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Alt fire knockback reduced by 10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS. | |||
* {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s. | |||
* {{AbilityIcon|Bloodletting}} cooldown reduced from 25s to 20s. | |||
* {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30%. | |||
* {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|18|2025}} | |||
| changes = | |||
* {{Undocumented}} {{AbilityIcon|Bloodletting}} duration now scales with Ability Duration stat. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|8|2025}} | |||
| changes = | |||
* {{AbilityIcon|Bloodletting}} cooldown reduced from 45s to 25s. | |||
* {{AbilityIcon|Bloodletting}} T1 cooldown increased from -25s to -10s. | |||
* {{AbilityIcon|Bloodletting}} T2 increased from +6% Deferred to +10%. | |||
* {{AbilityIcon|Bloodletting}} Rage deferred bonus from +14% to +15%. | |||
* {{AbilityIcon|Bloodletting}} deferred damage from +20% to +25%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Rage now only builds up from damaging players. | |||
* Rage buildup for all damage types increased by 20% (easier to build up). | |||
* Rage decay duration increased from 9s to 12s. | |||
* {{AbilityIcon|Bloodletting}} duration reduced from 12s to 6s. | |||
* {{AbilityIcon|Bloodletting}} cooldown reduced from 60s to 45s. | |||
* {{AbilityIcon|Bloodletting}} damage clear increased from 30% to 40%. | |||
* {{AbilityIcon|Bloodletting}} T1 and T2 swapped. | |||
* {{AbilityIcon|Bloodletting}} T3 increased from +20% to +35%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | |||
* Alt Fire base damage reduced by 15%. | |||
* Rage per weapon damage reduced by 10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* Move Speed reduced from 7 to 6.8. | |||
* Health per boon reduced from 81 to 77. | |||
* Base gun damage reduced from 4.95 to 4.6. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|11|2025}} | |||
| changes = | |||
* {{AbilityIcon|Slice and Dice}} damage reduced from 100 to 80. | |||
* Bullet damage growth reduced from 0.246 to 0.22. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}}: Threshold reduced from 22% to 20%. | |||
* {{AbilityIcon|Killing Blow}}: T2 threshold reduced from +6% to +5%. | |||
* VO remastering pass as well as updated ping lines. | |||
* {{Undocumented}} {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 40% to 30%. | |||
* {{Undocumented}} {{AbilityIcon|Bloodletting}} T3 reduced from +25% to +20%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}. | |||
* {{AbilityIcon|Slice and Dice}} is no longer cancellable. | |||
* Updated vo - remastering pass, no new content. | |||
* {{AbilityIcon|Killing Blow}} debuff indicator effect revisions to remove arrow and add a brief debuff effect on the victim. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|27|2025}} | |||
| changes = | |||
* {{AbilityIcon|Serrated Knives}} no longer stops after hitting a Soul Orb. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|19|2025}} | |||
| changes = | |||
* Bullet Damage reduced from 5.7 to 5.5 | |||
* {{AbilityIcon|Slice and Dice}} damage reduced from 110 to 100. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +70 to +60. | |||
* {{AbilityIcon|Slice and Dice}} spirit scaling increased from 1.3 to 1.55. | |||
* {{AbilityIcon|Bloodletting}} deferred damage duration reduced from 13s to 12s. | |||
* {{AbilityIcon|Bloodletting}} cooldown increased from 50s to 60s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|31|2024}} | |||
| changes = | |||
* Bullet growth reduced from +0.31 to +0.27. | |||
* {{AbilityIcon|Serrated Knives}} T3 increased from +5 Bleed DPS to +7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|6|2024}} | |||
| changes = | |||
* Reverted recent updates to {{HeroIcon|Shiv}} run animations. | |||
* Fixed some targeting issues with {{AbilityIcon|Killing Blow}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2024}} | |||
| changes = | |||
* {{AbilityIcon|Bloodletting}} reduced from 22% to 20%. | |||
* {{AbilityIcon|Bloodletting}} T1 reduced from +8% to +6%. | |||
* {{AbilityIcon|Bloodletting}} rage bonus reduced from +15% to 14%. | |||
* {{AbilityIcon|Serrated Knives}} cooldown reduced from 19s to 16s. | |||
* {{AbilityIcon|Serrated Knives}} can now capture souls. | |||
* {{AbilityIcon|Slice and Dice}} base damage increased from 105 to 110. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +75 to +70. | |||
* {{AbilityIcon|Slice and Dice}} cooldown reduced from 16s to 15s. | |||
* {{AbilityIcon|Slice and Dice}} T1 reduced from -4s to -3s. | |||
* {{AbilityIcon|Killing Blow}} threshold increased from 20% to 22%. | |||
* {{AbilityIcon|Killing Blow}} T2 reduced from +8% Enemy Health Threshold to +6%. | |||
* {{AbilityIcon|Killing Blow}} Full Rage Damage Bonus increased from 15% to 17%. | |||
* {{AbilityIcon|Killing Blow}} T2 reduced from +10% Full Rage Bonus Damage to +8%. | |||
* Fixed an issue where using {{AbilityIcon|Serrated Knives}} and immediately holding M1 after to shoot not firing your gun. | |||
* {{AbilityIcon|Killing Blow}} Rage per spirit damage increased from 0.013 to 0.014. | |||
* {{AbilityIcon|Killing Blow}} cast range increased from 14m to 15m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|27|2024}} | |||
| changes = | |||
* {{AbilityIcon|Killing Blow}} cast range increased from 13m to 14m. | |||
* {{AbilityIcon|Killing Blow}} rage per weapon damage increased from 0.015 to 0.017. | |||
* {{AbilityIcon|Killing Blow}} drain rate reduced from 0.3 to 0.25. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2024}} | |||
| changes = | |||
* {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} now stops tracking targets that teleport. | |||
* {{HeroIcon|Shiv}} Dagger: reduced size of stuck dagger in victim. | |||
* {{HeroIcon|Shiv}} {{AbilityIcon|Slice and Dice}}: reduced vfx noise for players close to it. | |||
* Base speed reduced from 7.3 to 7.0. | |||
* {{AbilityIcon|Serrated Knives}} collision radius reduced by 20%. | |||
* {{AbilityIcon|Bloodletting}} cooldown increased from 21s to 50s. | |||
* {{AbilityIcon|Bloodletting}} T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s). | |||
* {{AbilityIcon|Bloodletting}} duration increased from 10s to 13s. | |||
* {{AbilityIcon|Bloodletting}} Incoming Damage Deferred reduced from 30% to 22%. | |||
* {{AbilityIcon|Bloodletting}} T1 changed to +8% Incoming Damage Deferred (was +5s duration). | |||
* {{AbilityIcon|Killing Blow}} range reduced from 20m to 13m. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup per heavy melee reduced from 3.5 to 2.75. | |||
* {{AbilityIcon|Killing Blow}} Rage buffer duration reduced from 10s to 9s. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup vs creeps reduced by 50%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|15|2024}} | |||
| changes = | |||
* Rage decay rate increased from 0.25 to 0.3. | |||
* Rage buffer duration reduced from 12s to 10s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* Fixed {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} sometimes sending him into orbit. | |||
* Fixed {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} continuing to do damage while being teleported by {{AbilityIcon|Quantum Entanglement}}. | |||
* {{AbilityIcon|Slice and Dice}} Spirit damage scaling increased from 1.2 to 1.3. | |||
* {{AbilityIcon|Slice and Dice}} T1 improved from -3.75s to -4s. | |||
* Rage decay rate reduced from 0.35 to 0.25. | |||
* Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|29|2024}} | |||
| changes = | |||
* Fixed {{HeroIcon|Wraith}} Cards, {{HeroIcon|Shiv}} Rage and lifesteal from increasing by shooting the shop. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|26|2024}} | |||
| changes = | |||
* Updated {{AbilityIcon|Killing Blow}} effects. | |||
* Turned off a {{HeroIcon|Shiv}} line where he referenced slowing down enemies when he wasn't actually doing so. | |||
* Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}. | |||
* {{AbilityIcon|Slice and Dice}} T2 reduced from +85 to +75. | |||
* {{AbilityIcon|Killing Blow}} Rage buildup per spirit damage reduced from 0.02 to 0.013. | |||
* {{AbilityIcon|Killing Blow}} Rage drain rate increased from 0.3 to 0.35. | |||
* {{AbilityIcon|Killing Blow}} Full Rage Bonus Damage reduced from 20% to 15%. | |||
* {{AbilityIcon|Killing Blow}} T2 increased from 5% to 10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|12|2024}} | |||
| changes = | |||
* Adjusted {{HeroIcon|Shiv}}'s running reload animation. | * Adjusted {{HeroIcon|Shiv}}'s running reload animation. | ||
* Fixed issues with {{AbilityIcon|Serrated Knives | * Fixed issues with {{AbilityIcon|Serrated Knives}} hitting targets behind walls. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} damage reduced from 125 to 105. | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} Deferred Damage Cleared reduced from 50% to 40%. | ||
* {{AbilityIcon|Killing Blow | * {{AbilityIcon|Killing Blow}} Bonus Damage from Full Rage reduced from +25% to +20%. | ||
* {{AbilityIcon|Killing Blow | * {{AbilityIcon|Killing Blow}} T2 now also increases Rage Amp by +5%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Fixed parts of {{HeroIcon|Shiv}}'s coat being considered a headshot. | * Fixed parts of {{HeroIcon|Shiv}}'s coat being considered a headshot. | ||
* Bullet damage growth per boon reduced from 0.5 to 0.4. | * Bullet damage growth per boon reduced from 0.5 to 0.4. | ||
* Gun falloff range reduced by 10%. | * Gun falloff range reduced by 10%. | ||
* Health growth per boon reduced from +41 to +35. | * Health growth per boon reduced from +41 to +35. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} T2 reduced from +100 to +85. | ||
* {{AbilityIcon|Slice and Dice | * {{AbilityIcon|Slice and Dice}} T3 now considers creeps for only half value. | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} deferred damage reduced from 35% to 30%. | ||
* The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow | * The targeting UI for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}} is now more clear about when the target will be killed. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 22 | | update = {{Update link|August|22|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Bloodletting | * {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 16 | | update = {{Update link|August|16|2024}} | ||
| changes = | | changes = | ||
* Gun base damage reduced from 6.3 to 5.7. | * Gun base damage reduced from 6.3 to 5.7. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} collision size reduced by 10%. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} projectile speed reduced by 10%. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} base damage reduced from 75 to 35. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} spirit scaling reduced from 1 to 0.6. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} DPS spirit scaling reduced from 0.2 to 0.16. | ||
* {{AbilityIcon|Serrated Knives | * {{AbilityIcon|Serrated Knives}} T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed. | ||
* Fixed {{AbilityIcon|Serrated Knives | * Fixed {{AbilityIcon|Serrated Knives}} bouncing to other units even if it did not impact the target. | ||
* Fixed Rage and {{AbilityIcon|Bloodletting | * Fixed Rage and {{AbilityIcon|Bloodletting}} not clearing out on death. | ||
* Fixed {{AbilityIcon|Bloodletting | * Fixed {{AbilityIcon|Bloodletting}} deferred damage waking him up from sleep. | ||
* Fixed {{AbilityIcon|Killing Blow | * Fixed {{AbilityIcon|Killing Blow}} falling through the world sometimes. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Added a new hero, {{HeroIcon|Shiv}}. | * Added a new hero, {{HeroIcon|Shiv}}. | ||
}} | }} | ||
}} | }} | ||
[[Category: | |||
[[Category: | [[Category:Shiv|U]] | ||
[[Category:Hero changelogs]] | |||