Shiv: Difference between revisionsGive feedback
m →Update history: Template Renaming, replaced: AbilityIcon|Ability= → AbilityIcon| (20) |
Fixing Update history |
||
| Line 103: | Line 103: | ||
|'''Changes''' | |'''Changes''' | ||
|- | |- | ||
|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update: September 12, 2024|Update: September 12, 2024]] | ||
| - Fixed issues with {{AbilityIcon|Serrated Knives|Size=20}} | | - Fixed issues with {{AbilityIcon|Serrated Knives|Size=20}} hitting targets behind walls. | ||
- {{AbilityIcon|Slice and Dice|Size=20}} | - {{AbilityIcon|Slice and Dice|Size=20}} Damage Reduced: 125 → <u>105</u>. | ||
- {{AbilityIcon|Bloodletting|Size=20}} | - {{AbilityIcon|Bloodletting|Size=20}} Deferred damage cleared Reduced: 50% → <u>40%</u>. | ||
- {{AbilityIcon|Killing Blow|Size=20}} | - {{AbilityIcon|Killing Blow|Size=20}} Bonus damage from Full Rage Reduced: +25% → <u>+20%</u>. | ||
- {{AbilityIcon|Killing Blow|Size=20}} | - {{AbilityIcon|Killing Blow|Size=20}} T2 Now also Increases Rage Amp by <u>+5%</u>. | ||
|- | |- | ||
|[[Update: August 29, 2024]] | |[[Update: August 29, 2024]] | ||
| Line 121: | Line 121: | ||
- Health growth per boon Reduced: +41 → <u>+35</u>. | - Health growth per boon Reduced: +41 → <u>+35</u>. | ||
- {{AbilityIcon|Slice and Dice|Size=20}} | - {{AbilityIcon|Slice and Dice|Size=20}} T2 Reduced: +100 → <u>+85</u>. | ||
- {{AbilityIcon|Slice and Dice|Size=20}} | - {{AbilityIcon|Slice and Dice|Size=20}} T3 Now considers creeps for only half value. | ||
- {{AbilityIcon|Bloodletting|Size=20}} | - {{AbilityIcon|Bloodletting|Size=20}} Deferred damage Reduced: 35% → <u>30%</u>. | ||
- The targeting UI for {{AbilityIcon|Killing Blow|Size=20}} | - The targeting UI for {{AbilityIcon|Killing Blow|Size=20}} is now more clear about when the target will be killed. | ||
|- | |- | ||
|Update: August 22, 2024 | |Update: August 22, 2024 | ||
| - {{AbilityIcon|Bloodletting|Size=20}} | | - {{AbilityIcon|Bloodletting|Size=20}} Damage Reduced: 40% → <u>35%</u>. | ||
|- | |- | ||
|Update: August 16, 2024 | |Update: August 16, 2024 | ||
| - Gun base damage Reduced: 6.3 → <u>5.7</u>. | | - Gun base damage Reduced: 6.3 → <u>5.7</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} Collision size Reduced by <u>10%</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} Projectile speed Reduced by <u>10%</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} Base damage Reduced: 75 → <u>35</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} Spirit scaling Reduced: {{Ss|1}} → <u>{{Ss|0.6}}</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} DPS spirit scaling Reduced: {{Ss|0.2}} → <u>{{Ss|0.16}}</u>. | ||
- {{AbilityIcon|Serrated Knives|Size=20}} | - {{AbilityIcon|Serrated Knives|Size=20}} T3 Reduced: +75 Damage and +5 Bleed → <u>+40 Damage and +5 Bleed</u>. | ||
- Fixed {{AbilityIcon|Serrated Knives|Size=20}} | - Fixed {{AbilityIcon|Serrated Knives|Size=20}} Bouncing to other units even if it did not impact the target. | ||
- Fixed Rage and {{AbilityIcon|Bloodletting|Size=20}} | - Fixed Rage and {{AbilityIcon|Bloodletting|Size=20}} not clearing out on death. | ||
- Fixed {{AbilityIcon|Bloodletting|Size=20}} | - Fixed {{AbilityIcon|Bloodletting|Size=20}} Deferred damage waking him up from sleep. | ||
- Fixed {{AbilityIcon|Killing Blow|Size=20}} | - Fixed {{AbilityIcon|Killing Blow|Size=20}} Falling through the world sometimes. | ||
|- | |- | ||
|Update: August 15, 2024 | |Update: August 15, 2024 | ||