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→Abilities: Update Bloodletting per 9/12 patch |
m Minor fixes |
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{{Ability card | {{Ability card | ||
| name = Serrated Knives | | name = Serrated Knives | ||
| cast_time = 0.2s | | cast_time = 0.2s | ||
| charges = 2 | | charges = 2 | ||
| charge_cooldown = 2s | | charge_cooldown = 2s | ||
| cooldown = | | cooldown = 19s | ||
| description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed. | | description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed. | ||
| effect1 = '''Damage:''' 35 {{ss|0.6}} | | effect1 = '''Damage:''' 35 {{ss|0.6}} | ||
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| upgrade1 = '''+1''' Charges | | upgrade1 = '''+1''' Charges | ||
| upgrade2 = '''+2s Debuff Duration''' | | upgrade2 = '''+2s Debuff Duration''' | ||
| upgrade3 = +40 Damage and +5 Bleed DPS | | upgrade3 = '''+40''' Damage and '''+5''' Bleed DPS | ||
}} | }} | ||
|-|(2) Slice and Dice= | |-|(2) Slice and Dice= | ||
{{Ability card | {{Ability card | ||
| name = Slice and Dice | | name = Slice and Dice | ||
| cooldown = 16s | |||
| cooldown = | |||
| description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again. | | description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again. | ||
| effect1 = '''Damage:''' | | effect1 = '''Damage:''' 105 {{ss|1.2}} | ||
| effect2 = '''Dash Range:''' 12m | | effect2 = '''Dash Range:''' 12m | ||
| upgrade1 = '''- | | upgrade1 = '''-3.75s''' Cooldown | ||
| upgrade2 = '''+ | | upgrade2 = '''+85''' Damage | ||
| upgrade3 = Reduce cooldown by 2s per enemy hit. Max 6s per Dash | | upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash | ||
}} | }} | ||
|-|(3) Bloodletting= | |-|(3) Bloodletting= | ||
{{Ability card | {{Ability card | ||
| name = Bloodletting | | name = Bloodletting | ||
| cooldown = | | cooldown = 21s | ||
| description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased. | | description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased. | ||
| effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage) | | effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage) | ||
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{{Ability card | {{Ability card | ||
| name = Killing Blow | | name = Killing Blow | ||
| cooldown = | | cooldown = 95 | ||
| range = 20m | | range = 20m | ||
| description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities. | | description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities. | ||
| effect1 = '''Enemy health threshold:''' 20% | | effect1 = '''Enemy health threshold:''' 20% | ||
| effect2 = '''All Damage''': +25% | | effect2 = '''All Damage''': +25% | ||
| upgrade1 = Gain '''+2 m/s''' move speed while at full rage | | upgrade1 = Gain '''+2 m/s''' move speed while at full rage | ||
| upgrade2 = '''+8%''' Enemy health threshold | | upgrade2 = '''+8%''' Enemy health threshold and '''5%''' Full Rage Bonus Damage | ||
| upgrade3 = Finishing off an enemy with Killing Blow | | upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown | ||
}} | }} | ||
</tabber> | </tabber> | ||