Shiv: Difference between revisions

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Lacni (talk | contribs)
m Use of key to WeaponCard for future localization
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{{Infobox hero
{{Infobox hero
| name = Shiv
| name = Shiv
| weapon_name = Busted Flush
| art = Shiv full.png
| art = Shiv full.png
| card = Shiv card.png
| card = Shiv card.png
| summary = Bleeds out enemies, then goes in for a kill
| summary = Bleeds out enemies, then goes in for a kill
| description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
| description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
| dps = 65
 
| bullet_damage = 5.7
| dps = {{#invoke:HeroData|get_hero_var|hero_shiv|DPS|2}}
| ammo = 11
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_shiv|BulletDamage|2}}
| bullets_per_sec = 1.9
| ammo = {{#invoke:HeroData|get_hero_var|hero_shiv|ClipSize|3}}
| light_melee = 63
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_shiv|RoundsPerSecond|3}}
| heavy_melee = 116
| light_melee = {{#invoke:HeroData|get_hero_var|hero_shiv|LightMeleeDamage|3}}
| max_health = 600
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_shiv|HeavyMeleeDamage|3}}
| health_regen = 2
| max_health = {{#invoke:HeroData|get_hero_var|hero_shiv|MaxHealth|3}}
| bullet_resist = 0
| health_regen = {{#invoke:HeroData|get_hero_var|hero_shiv|BaseHealthRegen|2}}
| spirit_resist = 0
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_shiv|BulletResist|2}}
| move_speed = 7
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_shiv|TechResist|2}}
| sprint_speed = 0
| move_speed = {{#invoke:HeroData|get_hero_var|hero_shiv|MaxMoveSpeed|2}}
| stamina = 3
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_shiv|SprintSpeed|2}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_shiv|Stamina|2}}
| range = {{#invoke:HeroData|get_hero_var|hero_shiv|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_shiv|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_shiv|ReloadTime|3}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_shiv|BulletSpeed|3}}
 
| increase1_value = 0.40
| increase1_value = 0.40
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
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| increase3_value = 35
| increase3_value = 35
| increase3_stat = Base Health
| increase3_stat = Base Health
| range = 20m → 41m
 
| weapon_name = Busted Flush
| reload_time = 2.8
| bullet_velocity = 610
}}
}}