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SoupIsLumpy (talk | contribs) m Tweaked wording on rage |
SoupIsLumpy (talk | contribs) m Added decay |
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| Heavy melee || 2.75 | | Heavy melee || 2.75 | ||
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Rage will begin to decay after '''9 seconds''' of not dealing any damage, at a rate of 0.25 per second (40 seconds total). | |||
Non-player units grant x0.1 the rage. | Non-player units grant x0.1 the rage. | ||
NOTE: These numbers may be inconsistent due to rounding and gameplay interactions | NOTE: These numbers may be inconsistent due to rounding and gameplay interactions. | ||