Shiv: Difference between revisions

m Tweaked wording on rage
m Added decay
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| Heavy melee || 2.75
| Heavy melee || 2.75
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Rage will begin to decay after '''9 seconds''' of not dealing any damage, at a rate of 0.25 per second (40 seconds total).


Non-player units grant x0.1 the rage.
Non-player units grant x0.1 the rage.


NOTE: These numbers may be inconsistent due to rounding and gameplay interactions
NOTE: These numbers may be inconsistent due to rounding and gameplay interactions.