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Gammaton32 (talk | contribs) →Weapon: updated table |
Gammaton32 (talk | contribs) →Weapon: edited for clarity |
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| Line 96: | Line 96: | ||
|Horizontal | |Horizontal | ||
|On the ground | |On the ground | ||
|2.5 | |2.5 horizontal | ||
|- | |- | ||
|Horizontal | |Horizontal | ||
|One jump | |One jump | ||
|9 | |9 horizontal | ||
|- | |- | ||
|Horizontal | |Horizontal | ||
|Double jump | |Double jump | ||
|15 | |15 horizontal | ||
|- | |- | ||
|Vertical (down 90º) | |Vertical (down 90º) | ||
|One jump | |One jump | ||
|4 | |4 vertical | ||
|- | |- | ||
|Vertical (down 90º) | |Vertical (down 90º) | ||
|Double jump | |Double jump | ||
|7 | |7 vertical | ||
|- | |- | ||
|Diagonal (down 45º) | |Diagonal (down 45º) | ||
|One jump | |One jump | ||
|8 | |8 horizontal | ||
|- | |- | ||
|Diagonal (down 45º) | |Diagonal (down 45º) | ||
|Double jump | |Double jump | ||
|5 | |5 horizontal | ||
|} | |} | ||
In order to use the jump momentum for max distance, one has to shoot slightly before reaching the apex of the jump. | In order to use the jump momentum for max distance, one has to shoot slightly before reaching the apex of the jump. | ||